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makVrv::DtIndirectDrawComponent Member List

This is the complete list of members for makVrv::DtIndirectDrawComponent, including all inherited members.

apply(osg::RenderInfo &renderInfo)=0makVrv::DtIndirectDrawComponentpure virtual
draw(osg::RenderInfo &renderInfo, const int offsetCommandBuffer, GLenum indicesType, int maxCommands, DtGlBuffer *gpuShaderUbo, int gpuShaderBinding, DtIndirectShaderConstants *shaderConstants)makVrv::DtIndirectDrawComponentvirtual
DtIndirectDrawComponent(DtDe &de)makVrv::DtIndirectDrawComponent
DtIndirectDrawComponent()=deletemakVrv::DtIndirectDrawComponentprivate
DtIndirectDrawComponent(const DtIndirectDrawComponent &rhs)=deletemakVrv::DtIndirectDrawComponentprivate
indicesTypeToString(int indicesType)makVrv::DtIndirectDrawComponentprotectedvirtual
myDemakVrv::DtIndirectDrawComponentprotected
myStateSetmakVrv::DtIndirectDrawComponentprotected
operator=(const DtIndirectDrawComponent &rhs)=deletemakVrv::DtIndirectDrawComponentprivate
releaseGLObjects(osg::State *state)makVrv::DtIndirectDrawComponentvirtual
shouldDraw(bool isShadowPass)makVrv::DtIndirectDrawComponentvirtual
update(osg::RenderInfo &renderInfo)makVrv::DtIndirectDrawComponentvirtual
~DtIndirectDrawComponent()makVrv::DtIndirectDrawComponentvirtual

Document ID: Generated on Sun Dec 4 20:22:03 EST 2022 from SVN revision 249613
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