14 #include "vlutil/vlString.h"
47 virtual const char*
type()
const;
62 static void createCallback(
DtSimMessage* msg,
void* usr);
77 static void improveCallback(
DtSimMessage* msg,
void* usr);
101 virtual void queryForOverlappingProhibitedTerrain(
const DtLocalVertexList* objectVertices);
133 const DtRwVector& location, DtForceType forceType);
143 virtual bool updateImprovementRate(
const DtSimObject* obj,
bool stop,
bool forceSend,
Instances of DtVrfObjectParameters are the readable/writeable objects that contain the information ne...
Definition: vrfObjectParameters.h:63
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
Handle returned from Create Object Service calls.
Definition: createObjectHandle.h:12
virtual bool init()
Initializes the controller.
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
const DtCreateEngineeringObjectControllerDescriptor * myCreateEngineeringObjDesc
Definition: createEngineeringObjectController.h:147
This controller is responsible for creating new engineering objects.
Definition: createEngineeringObjectController.h:24
virtual void clearTask()
If component is currently tasked, calls clearPendingSubtasks(), sets the tasked flag to false...
std::map< DtObjectType, DtRwAffectableEngineeringObject * > myEngInfoByObjType
Map of object types to engineering info.
Definition: createEngineeringObjectController.h:153
virtual const char * type() const =0
Returns a string identifies the class type of component. Type values are defined in compTypes...
Definition: objectType.h:27
std::map< DtSimTaskMessageType, DtRwAffectableEngineeringObject * > myEngInfoByTaskType
Map of task types to engineering info.
Definition: createEngineeringObjectController.h:150
Definition: rwVector.h:23
virtual void processIdleState()=0
Determines the next step to take during tick when in the idle state.
This is the base class for controllers which affect the creation and destruction of engineering objec...
Definition: affectEngineeringObjectController.h:21
std::auto_ptr< MAKVRinTerra::DtFeatureSet > myOverlappingProhibitedTerrain
Feature set of prohibited terrain that overlaps the desired engineering object construction location...
Definition: createEngineeringObjectController.h:157
File: simMsg.h.
Definition: simMessage.h:35
virtual void processAffectingPausedState()=0
Determines the next step to take during tick when in the affecting paused state (something has caused...
virtual void processMovingIntoRangeState()=0
Determines the next step to take during tick when in the moving into range state. ...
virtual void processAffectingState()=0
Determines the next step to take during tick when in the affecting state (while actively affecting an...
virtual void processSettingUpState()=0
Determines the next step to take during tick when in the setting up state (preparing to affect an obj...
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:90
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:70
Represents a single simulation object in the exercise. Object may be VRF simulation, or non-VRF simulated, and may be simulated by the local sim engine, or by a remote sim engine. Only public (external) state of the object is available. All data is read-only. All access to data of the object is thread safe within the simulation frame.
Definition: simObject.h:79
virtual void registerTaskMsgCallbacks()
Registers interest in create engineering object tasks by calling addTaskProcessorCallback.
DtCreateEngineeringObjectControllerDescriptor is a DtComponentDescriptor that has additional informat...
Definition: createEngineeringObjectControllerDescriptor.h:18
DtRwAffectableEngineeringObject holds a the information needed to know how a unit may create a type o...
Definition: rwAffectableEngineeringObject.h:22
DtAffectEngineeringObjectController & operator=(const DtAffectEngineeringObjectController &orig)
Not implemented.
class DtLocalVertexList:
Definition: localVertexList.h:20
class DtRwVectorList:
Definition: rwVectorList.h:22
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86