41 CategoryFolderOnly = 0x00000001,
45 AddAllEnvironmentals = 0x00000002,
51 AddAllForces = 0x00000004,
52 PlaceOnPaletteSubmenu = 0x00000010,
54 CategoryTopLevelTagsOnly = 0x00000020,
56 AddAll = (AddAllEnvironmentals | AddAllForces),
57 DefaultCreationFlags = (CategoryTopLevelTagsOnly | PlaceOnPaletteSubmenu)
72 virtual void setIndividualMenuItems(
const std::vector<DtEntityMapperKey>&);
82 return myMenuPalettes;
93 virtual void removePalette(
const std::string&);
110 virtual std::map<DtString, int> categoriesWithOnlyOneForce(
const DtModelSet*)
const;
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
A unicode string. DtUnicode stores a UTF-16 encoded unicode string. Code Point, a Unicode character...
Definition: DtUnicode.h:33
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
Definition: modelSetEntry.h:34
Contains makVrv::DtVirtualBaseClass class.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
Definition: modelSet.h:34