16 class DtDefaultLandingGearControllerDescriptor;
53 virtual const char*
type()
const;
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
const DtControllerComponent & operator=(const DtControllerComponent &orig)
assignment operator
Instances of DtBooleanOutputPort are output ports through which data producers can send boolean data...
Definition: boolIOPort.h:45
virtual const char * type() const =0
This returns a string from compTypes.h, and identifies the type of component.
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
virtual bool init()
Calls setRadio()
DtFixedWingEntityStateRepository * myFixedWingSR
Definition: defaultLandingGearController.h:80
This repository holds all information that is common to all the forms of local fixed wing entities wi...
Definition: fixedWingEntityStateRepository.h:41
virtual void tick()
This gives the thread of control to the component. The component is ticked once each simulation from ...
DtBooleanOutputPort * myLandingGearDownPort
Definition: defaultLandingGearController.h:78
virtual bool createPorts()
Called by init. Derived classes should override this method to create all their input/output ports an...
End User Description: DtControllerComponent is the base class for all controllers components...
Definition: controllerComponent.h:31
virtual bool createPortGroups()
Called by init. Derived classes should override this method to create all their input/output port gro...
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:90
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:70
This component outputs controls for a fixed-wing entity's landing gear. It checks the onGround() call...
Definition: defaultLandingGearController.h:26
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86