21 #include <boost/unordered_map.hpp>
26 class DtBaseStateView;
28 class DtSimObjectEntry;
60 std::string globalIdentifierToEntityIdentifier(
const std::string&)
const;
70 virtual void initialize();
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
boost::signals2::signal< void(std::string)> signal_entityIdAboutToBeRemoved
Definition: globalIdToElementIdMapper.h:50
makVrv::DtDe & myDe
Definition: globalIdToElementIdMapper.h:79
Contains makVrv::DtStateView class.
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
boost::signals2::signal< void(std::string, makVrv::DtElementID)> signal_entityIdAdded
Definition: globalIdToElementIdMapper.h:49
boost::unordered_map< std::string, makVrv::DtElementID > GlobalIdToElementIdMap
Definition: globalIdToElementIdMapper.h:38
Contains makVrv::DtVirtualBaseClass class.
GlobalIdToElementIdMap myGlobalIdToElementIdMap
Definition: globalIdToElementIdMapper.h:74
A DtSimObjectEntry is an entry for a persistent simulation object like an entity. ...
Definition: DtSimObjectEntry.h:22
Contains makVrv::DtVrlinkSimulatedEntityState class.
boost::unordered_map< makVrv::DtElementID, std::string > ElementIdToGlobalIdMap
Definition: globalIdToElementIdMapper.h:37
ElementIdToGlobalIdMap myElementIdToEntityIdMap
Definition: globalIdToElementIdMapper.h:76
Contains makVrv::DtUniqueID type.
ElementIdToGlobalIdMap myElementIdToGlobalIdMap
Definition: globalIdToElementIdMapper.h:73
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
Class to map from global id to element id, and back.
Definition: globalIdToElementIdMapper.h:34
Contains makVrv::DtSimState class.
GlobalIdToElementIdMap myEntityIdToElementIdMap
Definition: globalIdToElementIdMapper.h:77