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groundStopMovingControllerComponent.h
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1 /*******************************************************************************
2 ** Copyright (c) 2002 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
11 #pragma once
12 
14 #include <matrix/vlVector.h>
15 
16 class DtString;
18 class DtSimMessage;
19 
20 
21 
32 {
33 public:
34 
38  DtLocalObject* owner,
39  DtSimulationServices* simManager,
40  DtComponentDescriptor* desc = 0,
41  DtReaderWriterRegistry* parentRegistry = 0);
42 
45 
47  virtual void tick();
48 
51  virtual const char* type() const;
52 
56  static DtSimComponent * creator(const DtString& name,
57  DtLocalObject* owner,
58  DtSimulationServices* simManager,
59  DtComponentDescriptor* desc = 0,
60  DtReaderWriterRegistry* parentRegistry = 0);
61 
63  virtual void registerTaskMsgCallbacks();
64 
65 protected:
69 
72  orig);
73 
77 
78 protected:
79 
80 
81 };
82 
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
virtual void registerTaskMsgCallbacks()
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
const DtGroundAutoControllerComponent & operator=(const DtGroundAutoControllerComponent &orig)
assignment operator; not implemented
virtual const char * type() const
Returns a string identifies the class type of component. Type values are defined in compTypes...
File: simMsg.h.
Definition: simMessage.h:35
virtual void tick()
This gives the thread of control to the component. The component is ticked once each simulation from ...
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:90
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:70
DtGroundStopMovingControllerComponent models the control system required to stop a ground vehicle mov...
Definition: groundStopMovingControllerComponent.h:31
DtGroundAutoControllerComponent is a base controller that holds capabilitites common to all automotiv...
Definition: groundAutoControllerComponent.h:34
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86

Document ID: Generated on Sun Dec 4 20:22:03 EST 2022 from SVN revision 249613
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