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loadScenarioMenuItem.h
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1 /******************************************************************************
2 ** Copyright (c) 2015 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
8 
10 
11 #pragma once
12 
15 
16 namespace makVrf
17 {
20  {
21  Q_OBJECT
22  public:
23  //CTOR
25 
26  //DTOR
27  virtual ~DtLoadScenarioMenuItem();
28 
30  virtual QAction* createAction(makVrv::DtDe&, QWidget* parent);
31 
32  protected:
33 
34  virtual void on_triggered();
35 
36  protected:
38  };
39 
43  {
44  Q_OBJECT
45  public:
46  //CTOR
48 
49  //DTOR
50  virtual ~DtImportScenarioMenuItem();
51 
53  virtual QAction* createAction(makVrv::DtDe&, QWidget* parent);
54 
55  protected:
56 
57  virtual void on_triggered();
58 
59  protected:
61  };
62 
66  {
67  Q_OBJECT
68  public:
69  //CTOR
71 
72  //DTOR
73  virtual ~DtImportVRFScenarioMenuItem();
74 
76  virtual QAction* createAction(makVrv::DtDe&, QWidget* parent);
77 
78  protected:
79 
80  virtual void on_triggered();
81 
82  protected:
84  };
85 
88  {
89  Q_OBJECT
90 
91  public:
92  //CTOR
94 
95  //DTOR
96  virtual ~DtLoadBatchScenarioMenuItem();
97 
99  virtual QAction* createAction(makVrv::DtDe&, QWidget* parent);
100 
101  protected:
102  virtual void on_triggered();
103 
104  protected:
106  };
107 
110  {
111  Q_OBJECT
112  public:
113  //CTOR
115 
116  //DTOR
117  virtual ~DtVrfStatupDialogItem();
118 
120  virtual QAction* createAction(makVrv::DtDe&, QWidget* parent);
121 
122  protected:
123 
124  virtual void on_triggered();
125 
126  protected:
128  };
129 
132  {
133  Q_OBJECT
134  public:
135  //CTOR
137 
138  //DTOR
140 
142  virtual QAction* createAction(makVrv::DtDe&, QWidget* parent);
143 
144  protected:
145 
146  virtual void on_triggered();
147 
148  protected:
150  };
151 
152 }
Reinitialize scenario.
Definition: loadScenarioMenuItem.h:131
Builder for menu items.
Definition: DtMenuItem.h:23
#define DT_DLL_VRFGUICOREQT
Definition: vrfGuiCoreQt.h:26
Show startup dialog.
Definition: loadScenarioMenuItem.h:109
makVrv::DtDe & myDe
Definition: loadScenarioMenuItem.h:37
makVrv::DtDe & myDe
Definition: loadScenarioMenuItem.h:149
A menu item to load a scenario.
Definition: loadScenarioMenuItem.h:19
A menu item to import a scenario file and have the back-end parse and load it into the current scenar...
Definition: loadScenarioMenuItem.h:42
makVrv::DtDe & myDe
Definition: loadScenarioMenuItem.h:60
A menu item to import a VR-Forces scenario and merge all scenario content (front-end and back-end) in...
Definition: loadScenarioMenuItem.h:65
makVrv::DtDe & myDe
Definition: loadScenarioMenuItem.h:127
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
makVrv::DtDe & myDe
Definition: loadScenarioMenuItem.h:105
A menu item to load a batch scenario.
Definition: loadScenarioMenuItem.h:87
makVrv::DtDe & myDe
Definition: loadScenarioMenuItem.h:83

Document ID: Generated on Sun Dec 4 20:22:03 EST 2022 from SVN revision 249613
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