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myObjectManager.h
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1 /*******************************************************************************
2 ** Copyright (c) 2021 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
6 #pragma once
7 
9 
11 {
12 public:
13 
14  //The constructor takes a DtSimulationServices and entityAdvisory which get passed
15  //to the base class
17 
18  //destructor
19  virtual ~MyObjectManager();
20 
21  //This is a good place to add your own behavior.
22  virtual void tick();
23 
24 public:
25 
26  //Creator function to be registered with the DtDefaultVrfCreator from
27  //main.cxx
29 
30 };
class DtLocalObjectManager:
Definition: localObjectManager.h:151
virtual ~MyObjectManager()
static DtLocalObjectManager * creator(DtSimulationServices *simManager)
MyObjectManager(DtSimulationServices *simManager)
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:90
virtual void tick()
Processes all pending object creations on the myObjectsToCreateQueue by checking DtCreateQueueEntry::...
Definition: myObjectManager.h:10
VRF4API_METHOD const DtSimulationServices * simManager() const
Deprecated methods. Please see the localObjectManager.inl file for how you would convert your code...

Document ID: Generated on Sun Dec 4 20:22:03 EST 2022 from SVN revision 249613
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