15 #include <vlutil/vlMachineTypes.h>
16 #include <vlutil/vlString.h>
42 virtual void removeRequestor(
const DtString& name);
43 const std::list<DtString>&
requestors()
const {
return myRequestors; };
47 virtual void setPublishCondition(
int iMonitoryBy,
51 virtual void addRequestor(
const DtString& req);
56 virtual bool shouldPublish(
double simTime,
74 virtual void createSimTimeExpression(
const DtFloat64& dMonitorPeriod);
UUID is a unique ID wrapper class.
Definition: rwUUID.h:229
void setResourceName(const DtString &name)
Definition: resourceCheckInfo.h:39
const std::list< DtString > & requestors() const
Definition: resourceCheckInfo.h:43
std::list< DtString > myRequestors
Definition: resourceCheckInfo.h:84
const DtString & resourceName() const
Definition: resourceCheckInfo.h:40
DtFloat64 myMonitorPeriod
Definition: resourceCheckInfo.h:85
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
Class: DtResourceCheckInfo.
Definition: resourceCheckInfo.h:29
DtSimCondExpr is an abstract base class representing various Conditional Expressions used by the Plan...
Definition: simCondExpr.h:53
DtSimCondExpr * myPublishCondition
Definition: resourceCheckInfo.h:86
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:90
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86
DtString myResourceName
Definition: resourceCheckInfo.h:83