56 virtual const char*
type()
const;
66 static void routeChangedCallback(
const DtSimObject* obj,
void * usr);
67 virtual void processRouteChanged(
const DtSimObject* obj);
79 virtual bool setupRoute();
83 virtual bool isMovingToward(
const DtVector& ENUpoint);
86 virtual void routeLogic();
90 virtual void desiredVelocityAndPosition();
128 virtual void pilotProperties();
133 virtual void buildLocalRoute();
137 virtual void emptyVertexList();
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtSimObjectReference myRoute
This is looked up once per tick - assumed unchanging while we have control.
Definition: rotaryWingMoveAlongControllerComponent.h:173
virtual void registerTaskMsgCallbacks()
DtInputPortGroup * myTerrainProximityPortGroup
Input Port Group Name: terrain-proximity-group Input Port Group Description:
Definition: rotaryWingMoveAlongControllerComponent.h:159
The DtSimObjectReference is a shared pointer that can be used amongst many object for access to the u...
Definition: simObjectReference.h:26
Definition: readerWriter.h:85
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
virtual void clearTask()
Overridden to deactivate the port group when this controller completes a task.
Definition: readerWriterRegistry.h:39
virtual bool createPorts()
Overridden to create the guidance ports.
DtBoost::shared_ptr< DtSimTaskState > DtSimTaskStatePtr
Definition: taskAndTaskStateDefines.h:18
bool myFinalPointIsCloseToGround
If final point is close to the ground (< 1 body height), then aggressiveness will be set low when mov...
Definition: rotaryWingMoveAlongControllerComponent.h:179
const DtRotaryWingTaskController & operator=(const DtRotaryWingTaskController &orig)
assignment operator; not implemented
virtual void tick()
This gives the thread of control to the component. The component is ticked once each simulation from ...
Instances of DtVectorOutputPort are output ports through which data producers can send a DtVector...
Definition: vectorIOPort.h:52
virtual bool createPortGroups()
Overridden to call createGuidancePortGroup()
File: simMsg.h.
Definition: simMessage.h:35
virtual void processEstimatedTotCalculation()
calculate estimated tot
DtVectorOutputPort * myCurrentVertexLocationOutputPort
Output Port Name: current-vertex-location\n Output Port Description: Specifies the current vertex ...
Definition: rotaryWingMoveAlongControllerComponent.h:167
virtual DtSimTaskStatePtr currentTaskState() const
DtRotaryWingMoveAlongControllerComponent is a controller used to model the movement of a helicopter a...
Definition: rotaryWingMoveAlongControllerComponent.h:31
double myDistanceSquared
Definition: rotaryWingMoveAlongControllerComponent.h:169
The DtRotaryWingTaskController class creates the rotary-wing-control port group needed to control rot...
Definition: rotaryWingTaskController.h:31
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:90
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:70
Represents a single simulation object in the exercise. Object may be VRF simulation, or non-VRF simulated, and may be simulated by the local sim engine, or by a remote sim engine. Only public (external) state of the object is available. All data is read-only. All access to data of the object is thread safe within the simulation frame.
Definition: simObject.h:79
virtual bool init()
Overridden to initialize myRotaryWingEntityState.
bool myRouteHasChanged
Definition: rotaryWingMoveAlongControllerComponent.h:175
virtual const char * type() const =0
Returns a string identifies the class type of component. Type values are defined in compTypes...
A DtTaskMsg is a DtRadioMsg with a pointer to a task. The type of the taskMsg is just the type of the...
Definition: taskMessage.h:21
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86