39 virtual const char*
type()
const;
44 static void moveToLocationCallback(
DtSimMessage * msg,
void * usr);
47 virtual void processMoveToLocationTask(
DtSimMessage * msg);
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
virtual void registerTaskMsgCallbacks()
Overrides this so it can register its interest in MoveTo commands.
DtVector myLocalAimingPoint
Definition: rotaryWingMoveToLocationControllerComponent.h:84
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
virtual bool setupControlPoint()
If the working control point is not null, sets the control point to be the working control point...
File: simMsg.h.
Definition: simMessage.h:35
virtual const char * type() const
Returns a string identifies the class type of component. Type values are defined in compTypes...
DtVector myWorldAimingPoint
Definition: rotaryWingMoveToLocationControllerComponent.h:85
const DtRotaryWingMoveToControllerComponent & operator=(const DtRotaryWingMoveToControllerComponent &orig)
assignment operator; see comments on copy constructor!
DtRotaryWingMoveToControllerComponent is a controller used to model the movement of a helicopter alon...
Definition: rotaryWingMoveToControllerComponent.h:27
static DtSimComponent * creator(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:90
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:70
virtual void getDesiredPosition(DtVector &desiredPosition)
Returns the position the helicopter wants to move to.
DtRotaryWingMoveToLocationControllerComponent; move to location behavior for a rotary-wing entity...
Definition: rotaryWingMoveToLocationControllerComponent.h:22
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86