8 #ifndef serializableFlatEarthCS_H_
9 #define serializableFlatEarthCS_H_
29 bool setUseDynamicSceneOrigin =
false,
30 double dynamicSceneOriginDeadband = 0.0);
33 double dynamicSceneOriginDeadband = 0.0);
Definition: flatEarthCS.h:21
virtual Coordinate_System * clone() const
Definition: coordSystem.h:54
Definition: serializableFlatEarthCS.h:23
DtFlatEarthCS & operator=(const DtFlatEarthCS &orig)
virtual bool writeTo(FILE *fp)=0
Definition: serializable.h:30
#define DT_DLL_terrainCS
Definition: terrainCSDefines.h:23
virtual bool readFrom(FILE *fp)=0