15 #if !defined(Q_MOC_RUN)
26 struct DtVrlinkSimulatedAggregateState;
54 AmmoValue() : rootProperty(
""), totalBase(0), originalValue(0.) {};
56 rootProperty(orig.rootProperty), rootItem(orig.rootItem), ammoEntries(orig.ammoEntries), originalValue(orig.originalValue) {};
70 virtual void revertValue();
71 virtual void totalChanged(
const std::string& type);
74 virtual void setupGui(
const std::vector<makVrv::DtSimEntry*>& data);
83 virtual void updateTotalsForType(
const std::string&);
85 virtual void modifyStateProperty();
88 virtual void sendRequest();
93 virtual DtString translationModule()
const;
97 virtual void totalChanged();
Definition: setStateAmmunitionPropertyDialog.h:52
AmmoValue(const AmmoValue &orig)
Definition: setStateAmmunitionPropertyDialog.h:55
std::map< std::string, AmmoValue > BaseValues
Values of ammo by type.
Definition: setStateAmmunitionPropertyDialog.h:67
double originalValue
Definition: setStateAmmunitionPropertyDialog.h:59
Definition: taskSetDialogInterface.h:84
Definition: readerWriter.h:85
A DtSimEntry is a container of DtSimState's and represents the total state of an simulation object...
Definition: DtSimEntry.h:27
Definition: setStateAmmunitionPropertyDialog.h:104
Sets up the set dialog to be able to change all state properties. If multiple items are selected only...
Definition: setStateAmmunitionPropertyDialog.h:30
Definition: setStatePropertiesDialog.h:208
AmmoValue()
Definition: setStateAmmunitionPropertyDialog.h:54
BaseValues myCurrentValues
Definition: setStateAmmunitionPropertyDialog.h:101
BaseValues myBaseValues
Definition: setStateAmmunitionPropertyDialog.h:100
DtRwPropertyInt rootProperty
Definition: setStateAmmunitionPropertyDialog.h:61
double baseValue
Definition: setStateAmmunitionPropertyDialog.h:46
Definition: setStatePropertyDialog.h:226
AmmoEntries ammoEntries
Definition: setStateAmmunitionPropertyDialog.h:63
QSlider * slider
Definition: setStateAmmunitionPropertyDialog.h:60
PropertyItem rootItem
Definition: setStateAmmunitionPropertyDialog.h:62
Sets up the set dialog to be able to change all state properties. If multiple items are selected only...
Definition: setStatePropertyDialog.h:31
DtReaderWriter * countItem
Definition: setStateAmmunitionPropertyDialog.h:45
class DtSimStatement:
Definition: simStatement.h:38
Definition: rwProperty.h:288
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
std::map< std::string, AmmoEntry > AmmoEntries
Values of all ammo regardless of type.
Definition: setStateAmmunitionPropertyDialog.h:50
Definition: setStateAmmunitionPropertyDialog.h:43
#define DT_DLL_VRFGUITASKSETQT
Definition: vrfGuiTaskSetQt.h:22