The handler for all SimInternal messages that are sent to and from a specified DtLocalObject. This class is the central interface of a DtLocalObject to the SimInternal message system of inter-VrfObject communication. Callbacks can be registered for message receipt and messages can be sent. Normally, components on an entity will register with 3CommunicationInterface instead of with this object directly.
Definition: simInternalCommunicationInterface.h:20
Callback manager for DtVrfObjectMessage receipt. Callbacks can be registered on various attributes of...
Definition: vrfObjectMessageExecutive.h:26
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
DtLocalObject * myVrfObject
Definition: simInternalCommunicationInterface.h:70
The base class for all messages to/from a specific DtVrfObject. Various subclasses of this class will...
Definition: vrfObjectMessage.h:30
void(* DtVrfObjectMessageCallbackFcn)(const DtVrfObjectMessage *msg, void *usr)
This class is a convenience object for callback functions on DtVrfObjectMessages particularly those d...
Definition: vrfObjectMessageTypeCallbackMap.h:29
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
DtVrfObjectMessageExecutive myMessageExecutive
Definition: simInternalCommunicationInterface.h:71
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86