38 virtual const char*
type()
const;
UUID is a unique ID wrapper class.
Definition: rwUUID.h:229
virtual DtSimObjectReference getControlPoint(const DtUUID &name)
DtVector myLocalGoal
Definition: simpleRdrWrnResp.h:87
The DtSimObjectReference is a shared pointer that can be used amongst many object for access to the u...
Definition: simObjectReference.h:26
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
DtFixedWingPilotController is a controller that models the capabilities of a fixed-wing pilot...
Definition: fixedWingPilotController.h:47
virtual bool inVicinity(const DtVector &localPosition)
virtual ~DtSimpleRadarWarningResponse()
static DtSimComponent * creator(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc, DtReaderWriterRegistry *parentRegistry)
DtEntityListInputPort * myEmitterListPort
Definition: simpleRdrWrnResp.h:79
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:90
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:70
VRF4API_METHOD const DtSimulationServices * simManager() const
This is the deprecated API that can be used as a reference to migrate 4.X code to 5...
Definition: simComponent.h:566
DtSimpleRadarWarningResponse & operator=(const DtSimpleRadarWarningResponse &orig)
DtSimpleRadarWarningResponse()
virtual void tick()
Only gets actuator values the first time it's called. Call lookupAndCacheProcessSR(), to look up myProcessState, if it hasn't already been found.
Definition: simpleRdrWrnResp.h:21
bool myReactingToWarning
Definition: simpleRdrWrnResp.h:82
virtual bool createPorts()
Overridden to create the fixed wing ports.
virtual DtSymbolString name() const
Accessor for name of this readable/writable object.
DtUUID mySafeControlPointName
Definition: simpleRdrWrnResp.h:85
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86
virtual const char * type() const
Returns a string identifies the class type of component. Type values are defined in compTypes...