18 #include <vlutil/vlFilename.h>
39 parentRegistry = NULL);
52 virtual bool load(
const DtFilename&);
60 virtual bool save(
const DtFilename&,
bool rebind =
true);
63 virtual bool save(
bool rebind =
true);
66 const DtFilename& path()
const;
70 const DtFilename& opdFile()
const;
71 void setOpdFile(
const DtFilename&);
76 const DtFilename& physicalWorldFile()
const;
77 void setPhysicalWorldFile(
const DtFilename&);
82 const DtFilename& detonationParametersFile()
const;
83 void setDetonationParametersFile(
const DtFilename&);
88 const DtFilename& detonationTerrainDeformParametersFile()
const;
89 void setdetonationTerrainDeformParametersFile(
const DtFilename&);
94 const DtFilename& ammunitionParametersFile()
const;
95 void setAmmunitionParametersFile(
const DtFilename&);
100 const DtFilename& indirectArtilleryTypesFile()
const;
101 void setIndirectArtilleryTypesFile(
const DtFilename&);
106 const DtFilename& commModelParameters()
const;
107 void setCommModelParameters(
const DtFilename&);
118 const DtString& simulationObjectGroupConnection()
const;
119 void setSimulationObjectGroupConnection(
const DtString&);
124 virtual DtFilename defaultComponentAttachmentFile()
const;
128 virtual void setFilename(
const DtFilename&);
134 virtual DtFilename modelSetDirectory()
const;
137 virtual bool setModelSetDirectory(
const DtFilename&);
147 bool preloadParameters()
const;
148 void setPreloadParameters(
bool);
153 virtual void setVisualDataInSharedData(
bool);
154 virtual bool visualDataInSharedData()
const;
159 virtual void setReadOnly(
bool);
160 virtual bool readOnly()
const;
166 DtFilename getDataDirectory(
bool warnOnFailure =
true)
const;
169 DtFilename getGuiDirectory(
bool warnOnFailure =
true)
const;
172 DtFilename getVisualsDirectory(
bool warnOnFailure =
true)
const;
175 DtFilename getRecycleBin(
bool warnOnFailure =
true)
const;
177 DtFilename getRootDirectory(
bool warnOnFailure =
true)
const;
178 DtFilename getScriptedMovementDirectory(
bool warnOnFailure =
true)
const;
179 DtFilename getUIDirectory(
bool warnOnFailure =
true)
const;
181 DtFilename getSystemDirectory(
bool warnOnFailure =
true)
const;
182 DtFilename getParametersDirectory(
bool warnOnFailure =
true)
const;
183 DtFilename getAmmoSelectDirectory(
bool warnOnFailure =
true)
const;
184 DtFilename getNavDataDirectory(
bool warnOnFailure =
true)
const;
185 DtFilename getHitDirectory(
bool warnOnFailure =
true)
const;
186 DtFilename getDamageDirectory(
bool warnOnFailure =
true)
const;
187 DtFilename getDetectionDirectory(
bool warnOnFailure =
true)
const;
188 DtFilename getFormationDirectory(
bool warnOnFailure =
true)
const;
189 DtFilename getObjectGroupsDirectory(
bool warnOnFailure =
false)
const;
195 return myOriginalVariableBindings;
200 return myOriginalVariableBindings;
210 virtual void setValidatorString(
const DtString&);
211 virtual const DtString& validatorString()
const;
215 virtual void saveVariableBindingsToOpdFile();
217 const DtFilename& hostilityFile()
const;
218 void setHostilityFile(
const DtFilename& s);
223 const DtFilename& scenarioDataFile()
const;
224 void setScenarioDataFile(
const DtFilename& n);
229 virtual std::vector<DtString> includedSMSs()
const;
230 virtual void setIncludedSMSs(std::vector<DtString> smss);
236 virtual void setShortName(
DtString&);
244 virtual void clearSearchPaths();
249 virtual DtString createSubstitutedPath(
const DtFilename&,
const DtString& modelSetDir);
250 virtual void setupVariableSubstitutedPaths();
251 virtual void substituteVariablePaths();
252 virtual void resetVariables();
255 virtual void placeOpdVariablesIntoVariableBindings();
261 virtual void substituteInVariables(
const DtString& variable);
DtFilename mySubScenarioDataFile
Definition: simulationModelSet.h:293
DtFilename myFilename
Definition: simulationModelSet.h:278
void setScenarioDataFile(const DtFilename &n)
Returns the scenario data file containing spawn templates, force hostility relationships,.
Definition: simulationModelSet.h:450
DtRwString myHostilityFile
Definition: simulationModelSet.h:271
const DtFilename & physicalWorldFile() const
Get/set physical world file.
Definition: simulationModelSet.h:306
DtRwBoolean myPreloadParameters
Definition: simulationModelSet.h:276
const DtFilename & filename() const
Filename that this simulation model set was originally loaded from.
Definition: simulationModelSet.h:400
DtRwBoolean myVisualDataInSharedData
Definition: simulationModelSet.h:280
void setdetonationTerrainDeformParametersFile(const DtFilename &)
Get/set detonation terrain deformation parameters file.
Definition: simulationModelSet.h:328
const char * filename
Definition: ioapi.h:38
DtReaderWriter::SearchPaths mySearchPaths
Definition: simulationModelSet.h:298
const DtString & simulationObjectGroupConnection() const
Get/set simulation object group connection file to use in entity editor when launching connections...
Definition: simulationModelSet.h:465
Definition: readerWriter.h:85
Description: Readable, Writable DtString Variable substitutions are done on this object when it is re...
Definition: rwString.h:20
DtRwTemplatedListPtr< DtRwString, true > DtComponentAttachmentList
Definition: simulationModelSet.h:21
void setIndirectArtilleryTypesFile(const DtFilename &)
Get/set indirect artillery types file.
Definition: simulationModelSet.h:360
void setHostilityFile(const DtFilename &s)
Definition: simulationModelSet.h:440
Definition: readerWriterRegistry.h:39
DtFilename mySubPhysicalWorldFile
Definition: simulationModelSet.h:286
DtRwString myScenarioDataFile
Definition: simulationModelSet.h:272
virtual void setFilename(const DtFilename &)
Definition: simulationModelSet.h:405
ReaderWriter object that maintains a list of reader-writer variable bindings. It keeps a list of name...
Definition: rwVariableBindings.h:27
virtual const DtString & validatorString() const
The string that will be parsed to find out which validator(s) are to be used to validate this sms (th...
Definition: simulationModelSet.h:455
DtRwString myValidatorString
Definition: simulationModelSet.h:274
DtFilename mySubDetonationTerrainDeformParametersFile
Definition: simulationModelSet.h:288
DtRwString myDetonationParametersFile
Definition: simulationModelSet.h:266
void setPhysicalWorldFile(const DtFilename &)
Get/set physical world file.
Definition: simulationModelSet.h:301
bool preloadParameters() const
Sets whether or not to preload parameters when loading the simulation model set. Default is false...
Definition: simulationModelSet.h:420
const DtString & comment() const
Get/set comment that will be written to top of file when saving out.
Definition: simulationModelSet.h:410
std::vector< DtFilename > SearchPaths
Definition: readerWriter.h:92
DtRwBoolean myReadOnly
Definition: simulationModelSet.h:281
const DtFilename & opdFile() const
Get/set object parameter database file.
Definition: simulationModelSet.h:370
DtRwVariableBindings * myOriginalVariableBindings
Definition: simulationModelSet.h:296
const DtFilename & ammunitionParametersFile() const
Get/set ammunition parameters file.
Definition: simulationModelSet.h:355
DtFilename myPath
Definition: simulationModelSet.h:277
DtString myComment
Definition: simulationModelSet.h:279
DtFilename mySubIndirectArtilleryTypesFile
Definition: simulationModelSet.h:290
const DtFilename & indirectArtilleryTypesFile() const
Get/set indirect artillery types file.
Definition: simulationModelSet.h:365
DtRwString myAmmunitionParametersFile
Definition: simulationModelSet.h:268
DtRwVariableBindings * originalVariableBindings()
Definition: simulationModelSet.h:198
DtRwString myIndirectArtilleryTypesFile
Definition: simulationModelSet.h:269
void setAmmunitionParametersFile(const DtFilename &)
Get/set ammunition parameters file.
Definition: simulationModelSet.h:343
const DtFilename & hostilityFile() const
Definition: simulationModelSet.h:435
const DtFilename & scenarioDataFile() const
Returns the scenario data file containing spawn templates, force hostility relationships,.
Definition: simulationModelSet.h:445
DtComponentAttachmentList myComponentAttachmentFileList
Definition: simulationModelSet.h:294
void setPreloadParameters(bool)
Sets whether or not to preload parameters when loading the simulation model set. Default is false...
Definition: simulationModelSet.h:425
DtRwString myCommModelParameters
Definition: simulationModelSet.h:270
DtRwString myOpdFile
Definition: simulationModelSet.h:264
void setOpdFile(const DtFilename &)
Get/set object parameter database file.
Definition: simulationModelSet.h:375
A simulation model set contains all the information that can be used to support a scenario either for...
Definition: simulationModelSet.h:31
Description: Readable, Writable bool.
Definition: rwBoolean.h:26
DtRwString myDetonationTerrainDeformParametersFile
Definition: simulationModelSet.h:267
const DtFilename & detonationTerrainDeformParametersFile() const
Get/set detonation terrain deformation parameters file.
Definition: simulationModelSet.h:338
void setCommModelParameters(const DtFilename &)
Get/set communications model file.
Definition: simulationModelSet.h:385
DtRwString myPhysicalWorldFile
Definition: simulationModelSet.h:265
DtRwString myShortname
Definition: simulationModelSet.h:282
DtFilename mySubAmmunitionParametersFile
Definition: simulationModelSet.h:289
#define DT_DLL_vrfutil
This file is used to determine how to build Disable inconsistent dll linkage warning Visual Studio 6...
Definition: vrfutilDefines.h:34
void setComment(const DtString &)
Get/set comment that will be written to top of file when saving out.
Definition: simulationModelSet.h:415
const DtFilename & path() const
The path that is used as the relative (or absolute) path to load all internal files from...
Definition: simulationModelSet.h:430
const DtFilename & detonationParametersFile() const
Get/set detonation parameters file.
Definition: simulationModelSet.h:323
const DtReaderWriter & operator=(const DtReaderWriter &orig)
assignment operator
const DtFilename & commModelParameters() const
Get/set communications model file.
Definition: simulationModelSet.h:380
DtRwString mySimulationObjectGroupConnection
Definition: simulationModelSet.h:275
virtual void setUnsubstitutedString(const DtString &)
Sets the unsubstitude string value. Should not be called unless this is really an unsubstitude string...
DtFilename mySubCommModelParameters
Definition: simulationModelSet.h:291
DtFilename mySubDetonationParametersFile
Definition: simulationModelSet.h:287
void setDetonationParametersFile(const DtFilename &)
Get/set detonation parameters file.
Definition: simulationModelSet.h:311
void setSimulationObjectGroupConnection(const DtString &)
Get/set simulation object group connection file to use in entity editor when launching connections...
Definition: simulationModelSet.h:470
DtFilename mySubHostilityFile
Definition: simulationModelSet.h:292
virtual void setValidatorString(const DtString &)
The string that will be parsed to find out which validator(s) are to be used to validate this sms (th...
Definition: simulationModelSet.h:460
DtRwString myIncludedSMSs
Definition: simulationModelSet.h:273
const DtRwVariableBindings * originalVariableBindings() const
Returns the original variable bindings before substitutions.
Definition: simulationModelSet.h:193
DtFilename mySubOpdFile
Substituted copies of name.
Definition: simulationModelSet.h:285
DtComponentAttachmentList & componentAttachmentFileList()
Returns the list of component attachment lookup files.
Definition: simulationModelSet.h:390