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simulationModelSetLoadProgressWidget.h
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1 /****************************************************************************
2  * Copyright (c) 2021 MAK Technologies, Inc.
3  * All rights reserved.
4  ****************************************************************************/
5 
9 
10 #pragma once
11 
13 #include <QtWidgets/QDialog>
14 
15 class QProgressBar;
16 class QLabel;
17 
18 namespace makVrv
19 {
20  class DtDe;
21 }
22 
24 { Q_OBJECT;
25 public:
26 
27  DtSimulationModelSetLoadProgressWidget(QWidget* parent, makVrv::DtDe&, int entityCount);
29 
31  virtual void setProgress(double);
32 
34  virtual void updateProgressForEntityFiles();
35 
36  virtual double currentProgress();
37 
38  virtual void setText(const std::string&);
39 
40 protected:
41 
47 
48 };
QLabel * myLabel
Definition: simulationModelSetLoadProgressWidget.h:43
makVrv::DtDe & myDe
Definition: simulationModelSetLoadProgressWidget.h:44
Definition: simulationModelSetLoadProgressWidget.h:23
int myEntityCount
Definition: simulationModelSetLoadProgressWidget.h:46
int myIncrementForEntities
Definition: simulationModelSetLoadProgressWidget.h:45
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
QProgressBar * myProgressBar
Definition: simulationModelSetLoadProgressWidget.h:42
#define DT_DLL_simulationObjectEditorimpl
This file is used to determine how to build.
Definition: simulationObjectEditorImplDefines.h:33

Document ID: Generated on Sun Dec 4 20:22:03 EST 2022 from SVN revision 249613
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