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tacticalGraphicDataInterface.h
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1 /******************************************************************************
2 ** Copyright (c) 2013 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
8 
12 
13 #pragma once
14 
15 #include <vrfGuiCore/vrfGuiCore.h>
18 
19 namespace makVrf
20 {
28  {
29  public:
32 
36  virtual void setStateView(const makVrv::DtStateView<makVrv::DtSimState>*);
37 
39  virtual makVrv::DtElementEntry::ElementType type() const;
40 
42  virtual DtVector location(Representation rep = Local) const;
43 
45  virtual const std::map<std::string, std::string>& extendedObjectData() const;
46 
48  virtual std::vector<DtVector> locations(Representation rep = Local) const;
49 
51  virtual std::string userData() const;
52 
54  virtual int penStyle() const;
55 
57  virtual int fillStyle() const;
58 
60  virtual int lineWidth() const;
61 
63  virtual int color() const;
64 
67  {
68  return myTacticalGraphicStateView;
69  }
70 
71  protected:
73  virtual void slot_simObjectEntryAboutToBeRemoved(makVrv::DtSimObjectEntry&);
74 
75  protected:
77  };
78 
80  typedef DtBoost::shared_ptr<DtTacticalGraphicDataInterface> DtTacticalGraphicDataInterfacePtr;
81 }
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
makVrv::DtStateView< DtVrlinkSimulatedEnvironmentProcess > * myTacticalGraphicStateView
Definition: tacticalGraphicDataInterface.h:76
makVrv::DtStateView< DtVrlinkSimulatedEnvironmentProcess > * environmentStateView() const
Returns the state view of this class.
Definition: tacticalGraphicDataInterface.h:66
A DtSimObjectEntry is an entry for a persistent simulation object like an entity. ...
Definition: DtSimObjectEntry.h:22
ElementType
Definition: DtElementEntry.h:26
Representation
Use these enums in various information methods to return data in local or world coordinates.
Definition: objectDataInterface.h:47
DtObjectDataInterfaceCreator< DtTacticalGraphicDataInterface > DtTacticalGraphicDataInterfaceCreator
Definition: tacticalGraphicDataInterface.h:79
The DtTacticalGraphicDataInterface class is a wrapper around state views to give access to convenienc...
Definition: tacticalGraphicDataInterface.h:27
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
DtBoost::shared_ptr< DtTacticalGraphicDataInterface > DtTacticalGraphicDataInterfacePtr
Definition: tacticalGraphicDataInterface.h:80
Templated class implementation. Create on and pass into the factory.
Definition: objectDataInterface.h:143

Document ID: Generated on Sun Dec 4 20:22:03 EST 2022 from SVN revision 249613
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