47 virtual int preloadPriority()
const;
48 virtual void setPreloadPriority(
const int& priority);
53 virtual bool blockingCall()
const;
54 virtual void setBlockingCall(
bool);
#define DT_DLL_vrfobjparam
This file is used to determine how to build.
Definition: vrfobjparamDefines.h:28
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
DtRwInt myPreloadPriority
Parameter Name: preload-priority Parameter Description: Priority of preload commands generated by thi...
Definition: terrainPreloadControllerDescriptor.h:72
Definition: readerWriterRegistry.h:39
DtComponentDescriptor & operator=(const DtComponentDescriptor &orig)
assignment
Description: Readable, Writable int.
Definition: rwInt.h:25
virtual DtComponentDescriptor * clone(DtReaderWriterRegistry *parentRegistry=NULL) const
virtual DtString type() const
Returns the type of component this descriptor describes. Used to create the descriptor on read from a...
Description: Readable, Writable bool.
Definition: rwBoolean.h:26
Base class for the preload controller descriptors. Contains parameters that can be specified in the p...
Definition: terrainPreloadControllerDescriptor.h:18
static DtComponentDescriptor * creator()
DtRwBoolean myBlockingCall
Parameter Name: blocking-call Parameter Description: Controls whether the sim issues a blocking terra...
Definition: terrainPreloadControllerDescriptor.h:80