40 virtual void setUseSoundingPointData(
bool b);
41 virtual bool useSoundingPointData()
const;
45 virtual void setSeaFloor(
double);
46 virtual double seaFloor()
const;
49 virtual void setDefaultSeaFloor(
double);
50 virtual double defaultSeaFloor()
const;
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
boost::signals2::signal< void()> signal_terrainSettingsChanged
Sent after anything about the terrain settings have changed.
Definition: terrainSettingsManager.h:64
makVrv::DtDe & myDe
Definition: terrainSettingsManager.h:67
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
Contains makVrf::DtTerrainSettingsManager class.
Definition: terrainSettingsManager.h:27
Contains makVrv::DtVirtualBaseClass class.
Record of a VR-Vantage terrain Contains: Terrain coordinate system Terrain patches Feature layers Ter...
Definition: DtTerrainRecord.h:29
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
std::map< std::string, std::string > OptionalParameterMap
Definition: DtTerrainRecord.h:38
double myDefaultSeaFloor
Definition: terrainSettingsManager.h:68
Contains makArchives::DtTerrainRecord class.