30 osgSim::DOFTransform& transform);
36 std::map<int, osg::ref_ptr<osgSim::DOFTransform> >
myGunEnds;
Abstract base class used to parse a model.
Definition: DtModelParser.h:22
std::map< int, osg::ref_ptr< osgSim::DOFTransform > > myGunEnds
Definition: vrfArticulatedModelParser.h:36
int myLastPartAdded
Definition: vrfArticulatedModelParser.h:33
#define DT_DLL_vrfmodelmanager
This file is used to determine how to build.
Definition: vrfModelManagerDefines.h:24
This class extends to articulated model parser to read barrel gun end nodes.
Definition: vrfArticulatedModelParser.h:14
virtual DtModelParser * create(DtDe &de)=0
Create a parser.
Create a vrf articulated model parser.
Definition: vrfArticulatedModelParser.h:41
virtual bool parsePartDeclaration(const std::string &desc, osgSim::DOFTransform &transform)
Parse a part declaration and add a part if the parse was successful.
Contains makVrv::DtArticulatedModelParser class.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
An abstract creator class for the model parser.
Definition: DtModelParser.h:35
The DtModelSemanticsMapper object is responsible for mapping Names of model semantics declarations (f...
Definition: DtModelSemanticsMapper.h:27
Default implementation of the model parser for Articulated models.
Definition: DtArticulatedModelParser.h:38