12 #ifndef DtVrfProcessStateManagerCallbackInfo_H_
13 #define DtVrfProcessStateManagerCallbackInfo_H_
57 virtual void setUserData(
void* data);
58 virtual void* userData()
const;
void * myUserData
Definition: vrfProcessStateManagerCallbackInfo.h:63
class DtVrfProcessStateManagerCallbackInfo:
Definition: vrfProcessStateManagerCallbackInfo.h:26
DT_DLL_terrainCS bool operator==(const DtDegMinSec &lhs, const DtDegMinSec &rhs)
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories. Process state repositories represent (potentially) shared, savable information for one or more components functioning together to achieve some process or set of processes; such as aiming and firing a weapon; moving an object; or just waiting a specified amount of time.
Definition: vrfProcessStateRepository.h:45
DT_DLL_terrainCS bool operator!=(const DtDegMinSec &lhs, const DtDegMinSec &rhs)
DtVrfProcessStateManagerCallbackFcn myCallbackFunction
Definition: vrfProcessStateManagerCallbackInfo.h:62
void(* DtVrfProcessStateManagerCallbackFcn)(DtVrfProcessStateRepository *obj, void *userData)
Definition: vrfProcessStateManagerCallbackInfo.h:17