10 #include <vlutil/vlMachineTypes.h>
11 #include <vlutil/vlString.h>
12 #include <vl/globalObjectDesignator.h>
13 #include <vlpi/entityType.h>
14 #include <vlpi/entityIdentifier.h>
15 #include <matrix/vlVector.h>
18 namespace makVrfMetoc {
31 virtual void setLength(
const DtFloat32& val);
33 virtual void setHeight(
const DtFloat32& val);
35 virtual void setPeriod(
const DtInt32& val);
36 virtual const DtInt32& period()
const;
37 virtual void setDirection(
const DtFloat32& val);
38 virtual const DtFloat32& direction()
const;
44 static int octetBoundary();
45 unsigned int getPaddingSize(
unsigned long long byteOffset,
unsigned int boundary)
const;
47 void writeToBuffer(
char* buffer )
const;
48 void fillFromBuffer(
const char* buffer,
int bufferSize,
int offset );
50 virtual void printData()
const;
51 virtual void printDataToStream(std::ostream &)
const;
#define DT_DLL_METOC
This file is used to determine how to build.
Definition: vrfMetocDefines.h:21
DT_DLL_METOC std::ostream & operator<<(std::ostream &stream, const DtCloudStruct &)
DT_DLL_terrainCS bool operator==(const DtDegMinSec &lhs, const DtDegMinSec &rhs)
DtFloat32 myDirection
Definition: waveStruct.h:58
DtFloat32 myHeight
Definition: waveStruct.h:56
voidpf stream
Definition: ioapi.h:39
Definition: waveStruct.h:23
DtFloat32 myLength
Definition: waveStruct.h:55
DtInt32 myPeriod
Definition: waveStruct.h:57
DT_DLL_terrainCS bool operator!=(const DtDegMinSec &lhs, const DtDegMinSec &rhs)
voidpf uLong offset
Definition: ioapi.h:42