18 class ExampleSimulationObjectAgent;
20 namespace tutorialDistributedSimulation4C
34 virtual const std::string&
className()
const;
virtual bool onStop()
Called when the driver is stopped by the display engine.
virtual ~DistributedSimulationDriver()
DTOR.
ExampleSimulationObjectAgent * myAgent
Definition: DistributedSimulationDriver4C.h:52
Definition: DistributedSimulationDriver4C.h:23
virtual const std::string & className() const
Get the class name as a string.
DistributedSimulationDriver(DtAgentManager &agentManager, const std::string &instanceName)
CTOR.
The DtDriver is an abstract class. Developers derive from this to create logic that "directs" things ...
Definition: DtDriver.h:31
double myRotationDegree
Definition: DistributedSimulationDriver4C.h:53
bool myConnectionState
Definition: DistributedSimulationDriver4C.h:51
The DtAgentManager manages the distributed scene object framework. This includes the objects and upda...
Definition: DtAgentManager.h:38
Contains makVrv:DtDriver class.
DtExerciseConn * myConnection
Definition: DistributedSimulationDriver4C.h:50
virtual const std::string & instanceName() const
Get this driver's instance name.
virtual bool onStart()
Called when the driver is started by the display engine Restores state that existed the last time the...
DtAgentManager & agentManager()
Get the master scene for this host. Do not create drivers using this agentManager, use the sceneInterface as it may replaced the implementation of the sceneInterface.
virtual bool onTick()
Tick the driver. If this driver needs to perform actions per the sim clock.