19 class DtOverlayWedgeModelAgent;
39 DtSceneObjectAgent* sceneObject,
int modelSet);
59 virtual DtOverlayWedgeModelAgent* findWedgeModel();
62 virtual void setPickable(
bool )
override;
65 virtual void updateColors()
override;
68 virtual void setFillPattern(
const std::vector<unsigned int>& )
override;
71 virtual void setStipplePattern(
unsigned short p)
override;
77 virtual void setPixelLineWidth(
int )
override;
81 virtual void setSolidFillCenter(
bool );
85 virtual void setFilled(
bool filled );
88 virtual void createModelAgents()
override;
91 virtual void destroyModelAgents()
override;
94 virtual void setModelDefinitionForAgents()
override;
DtOverlayWedgeModelAgent * myWedgeModelAgent
Definition: Dt2DWedgeVisualizer.h:96
Interface for a Wedge Tactical Graphic Visualizer.
Definition: DtWedgeVisualizer.h:31
Definition: DtStateVisualizer.h:305
Implementation of a 2D (overlay) Wedge Tactical Graphic Visualizer.
Definition: Dt2DWedgeVisualizer.h:30
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:38
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
Contains the makVrv::DtWedgeVisualizer class declaration.
The DtStateListener is an abstract class. Subclasses implement functionality that will allow data to ...
Definition: DtStateListener.h:25
Struct to hold metadata about each functional visualizer type This allows users of the factory to get...
Definition: DtStateVisualizer.h:56
Contains DLL export macros.