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DtAddTerrainPatchMenuItem.h
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1 /******************************************************************************
2 ** Copyright (c) 2021 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvCoreQt/vrvCoreQt.h>
13 #include <vrvCoreQt/DtMenuItem.h>
14 
15 namespace makVrv
16 {
17  class DtDe;
18 
22  {
23  Q_OBJECT;
24  public:
27 
29  virtual ~DtAddTerrainPatchMenuItem();
30 
32  virtual QAction* createAction(DtDe&, QWidget* parent);
33 
34  protected slots:
35 
40  virtual void on_triggered();
41 
42  protected:
44 
45  };
46 }
Builder for menu items.
Definition: DtMenuItem.h:23
#define DT_DLL_VRVCOREQT
Definition: vrvCoreQt.h:20
Contains DLL export macros.
DtDe & myDe
Definition: DtAddTerrainPatchMenuItem.h:43
Add terrain patch menu item widget.
Definition: DtAddTerrainPatchMenuItem.h:21
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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