17 #include <matrix/vlVector.h>
23 class DtCylinderModelAgent;
24 class DtArticulatingCylinderModelAgent;
25 class DtAttachableUpdaterAgent;
41 DtSceneObjectAgent* sceneObject,
int modelSet );
47 virtual void setDiameters(
double length,
double width,
double height);
50 virtual void setColor(
float r,
float g,
float b,
float a);
53 virtual void setFlashing(
bool flashing);
56 virtual void setStartLocation(
const DtVector& pos);
59 virtual void setEndLocation(
const DtVector& endpoint);
63 virtual void setOrientation(
const DtTaitBryan& orientation);
70 virtual void setAttached(
DtUniqueID id,
int vtx,
double percentage);
73 virtual void setHostId(
const std::string&
id,
int vtx,
double percentage);
76 virtual void setOffset(
const DtVector32&
offset);
80 virtual void setCylinderType(
90 virtual void setVisible(
bool yesNo);
92 virtual void createModelAgents();
94 virtual void destroyModelAgents();
96 virtual void setModelDefinitionForAgents();
98 virtual void setFixedAttached(
DtUniqueID id,
int vtx,
double percentage);
100 virtual void setArticulatedAttached(
DtUniqueID id,
int vtx,
Contains makVrv::DtVisibilityAdapter class.
Contains makVrv::DtRemoteGraphicVisualizerAttributes class.
Contains makVrv:DtSceneObjectVisualizer class. This class wraps the visualization of scene objects...
bool myVertex0Attached
Definition: DtCylinderStateVisualizer.h:112
Definition: DtStateVisualizer.h:305
DtCylinderModelAgent * myFixedCylinderModelAgent
Definition: DtCylinderStateVisualizer.h:104
Base class for visualizing generic objects in the scene.
Definition: DtSceneObjectVisualizer.h:24
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:38
DtArticulatingCylinderModelAgent * myArticulatingCylinderModelAgent
Definition: DtCylinderStateVisualizer.h:107
DtCylinderType
Definition: DtCylinderStateListener.h:20
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
DtVisibilityAdapter< DtCylinderModelAgent > * myFixedVisibilityAdapter
Definition: DtCylinderStateVisualizer.h:105
DtCylinderStateVisualizer objects are responsible for visualizing cylinder objects.
Definition: DtCylinderStateVisualizer.h:30
bool myVertex1Attached
Definition: DtCylinderStateVisualizer.h:113
The base class for remote graphics visualizers.
Definition: DtRemoteGraphicVisualizerAttributes.h:18
DtVisibilityAdapter< DtArticulatingCylinderModelAgent > * myArticulatingVisibilityAdapter
Definition: DtCylinderStateVisualizer.h:109
DtStateVisualizerCreatorTemplate< DtCylinderStateVisualizer > DtCylinderStateVisualizerCreator
Creator that will be registered with the state visualizer factory to create this class.
Definition: DtCylinderStateVisualizer.h:119
voidpf uLong offset
Definition: ioapi.h:42
The DtStateListener is an abstract class. Subclasses implement functionality that will allow data to ...
Definition: DtStateListener.h:25
Struct to hold metadata about each functional visualizer type This allows users of the factory to get...
Definition: DtStateVisualizer.h:56
DtAttachableUpdaterAgent * myAttachedUpdaterAgent
Definition: DtCylinderStateVisualizer.h:111
Contains DLL export macros.