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include
vrvCore
DtEntityStateObject.h
Go to the documentation of this file.
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/******************************************************************************
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** Copyright (c) 2009 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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#ifndef DtEntityStateObject_H_
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#define DtEntityStateObject_H_
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#include <
vrvCore/vrvCore.h
>
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#include <
vrvCore/DtSimStateObject.h
>
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#include <
vrvCore/DtEntityState.h
>
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#include <
vrvCore/DtSimEntry.h
>
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namespace
makVrv
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{
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class
DT_DLL_VRVCORE
DtEntityStateObject
:
public
DtSimStateObject
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{
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public
:
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DtEntityStateObject
(
DtDe
& de,
DtUniqueID
id
);
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virtual
~
DtEntityStateObject
();
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void
setState(
DtVrlinkSimulatedEntityState
& state);
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protected
:
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DtVrlinkSimulatedEntityState
*
myEntityState
;
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};
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}
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#endif
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makVrv::DtEntityStateObject::myEntityState
DtVrlinkSimulatedEntityState * myEntityState
Definition:
DtEntityStateObject.h:41
makVrv::DtVrlinkSimulatedEntityState
Definition:
DtEntityState.h:65
DtSimEntry.h
Contains makVrv::DtSimEntry class.
DT_DLL_VRVCORE
#define DT_DLL_VRVCORE
Definition:
vrvCore.h:20
DtEntityState.h
Contains makVrv::DtVrlinkSimulatedEntityState class.
DtSimStateObject.h
Contains makVrv::DtSimStateObject class.
makVrv::DtSimStateObject
A DtSimStateObject is the base class for all simulation state objects.
Definition:
DtSimStateObject.h:25
makVrv::DtDe
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition:
DtDe.h:70
unsigned long long
makVrv::DtEntityStateObject
This creates the DtEntityState and adds it to a DtSimEntry. Also sets the values of the DtEntityState...
Definition:
DtEntityStateObject.h:25
vrvCore.h
Contains DLL export macros.
Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
Copyright © 2005-2021 MAK Technologies. All Rights Reserved (
www.mak.com
)