20 class DtTerrainPatchObject;
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
DtIndirectGeometryCallbackConnectorCreator is used to create a DtIndirectGeometryCallbackConnector.
Definition: DtIndirectGeometryCallbackConnector.h:68
#define DT_DLL_VRVOSGEARTH
Definition: vrvOsgEarth.h:21
A DtTerrainPatchObject contains the methods for loading a file as a terrain. When loading a file as a...
Definition: DtTerrainPatchObject.h:37
Contains makVrv::DtVirtualBaseClass class.
DtSignalConnectionManager myConnections
Definition: DtIndirectGeometryCallbackConnector.h:60
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
Base class to provide boost signal/slot management.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
A connector class to listen in on signal_terrainPatchCreated and install the DtIndirectGeometryCallba...
Definition: DtIndirectGeometryCallbackConnector.h:25
Contains DLL export macros.
DtDe & myDe
Definition: DtIndirectGeometryCallbackConnector.h:58