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DtIndirectLodManager.h
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1 /*****************************************************************************
2  * Copyright (c) 2022 MAK Technologies, Inc.
3  * All rights reserved.
4  *****************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvOsg/vrvOsg.h>
14 
16 
19 
20 #include <osg/Vec3>
21 #include <osg/Matrix>
22 #include <osg/Camera>
23 #include <osg/observer_ptr>
24 
25 #include <deque>
26 #include <vector>
27 #include <map>
28 
29 namespace makVrv
30 {
31  class DtDe;
32  class DtGlBuffer;
33  class DtIndirectViewParameters;
34  class DtIndirectLodProgram;
35  class DtInstanceContainer;
36  class DtIndirectClearBufferProgram;
37 
40 
43 
45  template <>
46  inline const char* creatorTypeName<DtIndirectLodManager>(void) { return "DtIndirectLodManagerCreator"; }
47 
54  {
55  public:
56 
60  #define CPU_SIDE_COMPILATION 1
61  #include <../data/shaders/indirect/LodInfoBuffer.h>
62  #undef CPU_SIDE_COMPILATION
63 
64  typedef osg::observer_ptr<osg::Node> NodeObserverPtr;
65  typedef std::pair<NodeObserverPtr, IndirectLodInfo> NodeLodInfoPair;
66  typedef std::deque<IndirectLodInfo> DequeIndirectLodInfos;
67  typedef std::deque<NodeLodInfoPair> DequeIndirectLodInfoPairs;
68  typedef std::vector<DequeIndirectLodInfos> DequeIndirectLodInfoArray;
69 
72  {
73  public:
74  void operator()(IndirectLodInfo& info);
75  };
76 
79  {
80  public:
81  IndirectLodInfoRemovalPredicate(int start, int end);
82  bool operator()(const IndirectLodInfo& info) const;
83 
86  };
87 
89 
90  public:
93 
95  virtual ~DtIndirectLodManager();
96  protected:
99 
100  private:
102  DtIndirectLodManager() = delete;
104  DtIndirectLodManager(const DtIndirectLodManager &other) = delete;
106  DtIndirectLodManager &operator=(const DtIndirectLodManager &other) = delete;
107 
108  public:
109 
111  virtual void releaseGLObjects(osg::State* state) const;
112 
114  virtual void addLodStacks(int perGeomInstanceIndex, int numGeoms, const DequeIndirectLodInfos& parentLodStack, const DequeIndirectLodInfoArray& lodStacks, const osg::Matrix& inverselocalOriginMatrix, int instanceId);
115 
117  virtual void removeLodStacks(int instanceId);
118 
121  virtual void processLods(const DtIndirectViewParameters& viewParameters
122  , const DtGlBuffer* gpuDofTransformBuffer
123  , const DtGlBuffer* gpuDofModelScaleBuffer
124  , const DtGlBuffer* gpuInputPerGeomInstancesBuffer
125  , const osg::Camera* currentCamera);
126 
129  virtual const DtGlBuffer* gpuLodVisibleBuffer(const osg::Camera* currentCamera) const;
130 
132  virtual void reloadShaders() const;
133 
135  virtual void printInfo();
136 
137  protected:
138 
142  virtual void addLodStack(int perGeomInstanceIndex, int& indexIntoVectorIndirectLodInfos, const DequeIndirectLodInfos& parentLodStack, const DequeIndirectLodInfos& lodStack, const osg::Matrix& inverselocalOriginMatrix);
143 
145  virtual void updateLodBuffersIfNecessary();
146 
148  virtual void deleteBuffers(void);
149 
151  virtual void tearDownBuffers(void) const;
152 
155  virtual void flushGpuLodVisibleBuffers();
156 
157  protected:
158 
160 
163 
165  typedef std::map<osg::observer_ptr<const osg::Camera>, DtGlBuffer*> CameraToBufferMap;
167 
168  typedef std::vector<osg::observer_ptr<const osg::Camera> > CameraVector;
170 
171  mutable bool myMutableLodInfoDirty;
172 
174 
176 
178 
179  std::map<int, std::pair<int, int> > myInstanceIdToPairIndices;
180 
181  };
182 
183 }
initializer/invalidator for lod info
Definition: DtIndirectLodManager.h:71
VectorIndirectLodInfos myIndirectLodInfos
Definition: DtIndirectLodManager.h:159
parent manager class for all Indirect managers. Managers handle information about a specific feature ...
Definition: DtIndirectManager.h:26
const char * creatorTypeName< DtIndirectLodManager >(void)
template specialization for the creator (pass the class being created to the creatorTypeName template...
Definition: DtIndirectLodManager.h:46
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Contains makVrv::DtIndirectManager class.
DtVirtualBaseClassCreator< DtIndirectLodManager, DtInstanceContainer & > DtIndirectLodManagerCreator
creator
Definition: DtIndirectLodManager.h:39
DtIndirectLodProgram * myMutableLodProgram
Definition: DtIndirectLodManager.h:173
osg::observer_ptr< osg::Node > NodeObserverPtr
Definition: DtIndirectLodManager.h:64
CameraToBufferMap myGpuLodVisibleBufferMap
Definition: DtIndirectLodManager.h:166
handles the lods for all the indirect geometry. sets up and runs a compute shader prepass for process...
Definition: DtIndirectLodManager.h:53
std::vector< DequeIndirectLodInfos > DequeIndirectLodInfoArray
Definition: DtIndirectLodManager.h:68
3 dimensional vector
bool myMutableLodInfoDirty
Definition: DtIndirectLodManager.h:171
CameraVector myActiveCameras
Definition: DtIndirectLodManager.h:169
Variadic templated creator class for defining a DtVirtualBaseClass creator that is automatically regi...
Definition: DtVirtualBaseClassCreator.h:22
singleton class that wraps indirect lod gpu shader.
Definition: DtIndirectLodProgram.h:72
unsigned int myMaxPerGeomInstanceId
Definition: DtIndirectLodManager.h:177
const int myStartPerGeomInstanceIndex
Definition: DtIndirectLodManager.h:84
std::vector< osg::observer_ptr< const osg::Camera > > CameraVector
Definition: DtIndirectLodManager.h:168
const int myEndPerGeomInstanceIndex
Definition: DtIndirectLodManager.h:85
DtGlBuffer * myGpuLodInfoBuffer
The buffer containing all the lod infos for all instances managed by this manager.
Definition: DtIndirectLodManager.h:162
friend DtIndirectLodManagerCreator
only creator can create
Definition: DtIndirectLodManager.h:92
removal predicate for lod infos (checks to see if the model ids match.
Definition: DtIndirectLodManager.h:78
A generic OpenGL buffer. This can be: -&gt; a vertex buffer -&gt; an index buffer -&gt; a shader storage buffe...
Definition: DtGlBuffer.h:29
The class that is used to communicate the camera viewing parameters to the DtICullingAndLOD interface...
Definition: DtIndirectViewParameters.h:26
Contains makVrv::DtReusableMemoryVector class.
std::map< int, std::pair< int, int > > myInstanceIdToPairIndices
Definition: DtIndirectLodManager.h:179
This class clears buffers using compute shader Theoretically, there are performance gains to be achie...
Definition: DtIndirectClearBufferProgram.h:33
DtReusableMemoryVector< IndirectLodInfo, IndirectLodInfoInvalidator, IndirectLodInfoRemovalPredicate > VectorIndirectLodInfos
Definition: DtIndirectLodManager.h:88
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
std::deque< NodeLodInfoPair > DequeIndirectLodInfoPairs
Definition: DtIndirectLodManager.h:67
Helper class to manage instances This class allows you to add a DtInstance_64 Internally, however it stores this as a DtInstance (which the GPU can directly read)
Definition: DtInstanceContainer.h:31
std::map< osg::observer_ptr< const osg::Camera >, DtGlBuffer * > CameraToBufferMap
The buffer containing a bool for each instance to know if it should be drawn or not.
Definition: DtIndirectLodManager.h:165
std::deque< IndirectLodInfo > DequeIndirectLodInfos
Definition: DtIndirectLodManager.h:66
std::pair< NodeObserverPtr, IndirectLodInfo > NodeLodInfoPair
Definition: DtIndirectLodManager.h:65
DtIndirectClearBufferProgram * myMutableClearBufferProgram
Definition: DtIndirectLodManager.h:175

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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