13 #include <matrix/vlVector.h>
18 class DtSoundModelAgent;
19 class DtInteractionSoundUpdaterAgent;
20 class DtSceneObjectAgent;
36 DtSceneObjectAgent* sceneObject,
int modelSet);
43 virtual void createModelAgents();
46 virtual void destroyModelAgents();
49 virtual void setModelDefinitionForAgents();
52 virtual void setInteractionLocation(
DtVector location);
55 virtual DtVector interactionLocation();
58 virtual void setDecibel(
float decibel);
61 virtual float decibel();
67 virtual void setDeleteDelay(
float delay);
73 virtual float deleteDelay();
77 virtual void setInitialValuesFromVisualizerDefinition()
override;
DtVector myInteractionLocation
Definition: DtInteractionAudializer.h:89
float myDecibel
Definition: DtInteractionAudializer.h:88
Contains the DLL export macro for vrvAudio classes.
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:38
Contains makVrv:DtStateVisualizer class.
float myDeleteDelay
Definition: DtInteractionAudializer.h:90
DtInteractionAudializer manages the sound for an interaction. The sound will only play one time...
Definition: DtInteractionAudializer.h:28
The DtStateVisualizer is an abstract class. Developers derive from this to create logic that "directs...
Definition: DtStateVisualizer.h:32
#define DT_DLL_VRVAUDIO
Definition: vrvAudio.h:20
DtSoundModelAgent * mySoundModelAgent
Definition: DtInteractionAudializer.h:87
The DtStateListener is an abstract class. Subclasses implement functionality that will allow data to ...
Definition: DtStateListener.h:25