14 #include <osg/NodeVisitor>
15 #include <osg/BoundingBox>
33 void expandBy(osg::Vec3 newCorner, osg::Vec3& oldMin, osg::Vec3& oldMax);
35 virtual void apply(osg::Geode& n);
37 virtual void apply (osg::Transform& n);
39 virtual void apply (osg::Sequence& n);
bool myOrientationNodeSkipped
Definition: DtOsgBoundingBoxSum.h:43
osg::Geode * myGeodeToSkip
Definition: DtOsgBoundingBoxSum.h:42
osg::BoundingBox myBBox
Definition: DtOsgBoundingBoxSum.h:41
void expandBy(osg::Vec3 newCorner, osg::Vec3 &oldMin, osg::Vec3 &oldMax)
const char int mode
Definition: ioapi.h:38
Contains DLL export macros.
TransformStack myTransformStack
Definition: DtOsgBoundingBoxSum.h:46
DtOsgBoundingBoxSum(osg::Geode *geodeToSkip, osg::NodeVisitor::TraversalMode mode)
std::vector< osg::Matrix > TransformStack
Definition: DtOsgBoundingBoxSum.h:45
virtual void apply(osg::Geode &n)
Definition: DtOsgBoundingBoxSum.h:28