28 virtual QAction* createAction(
DtDe&, QWidget* parent);
33 virtual void on_triggered();
50 virtual QAction* createAction(
DtDe&, QWidget* parent);
55 virtual void on_triggered();
72 virtual QAction* createAction(
DtDe&, QWidget* parent);
77 virtual void on_triggered();
94 virtual QAction* createAction(
DtDe&, QWidget* parent);
99 virtual void on_triggered();
116 virtual QAction* createAction(
DtDe&, QWidget* parent);
121 virtual void on_triggered();
The item for saving a scene.
Definition: DtSceneItems.h:85
DtDe & myDe
Definition: DtSceneItems.h:36
DtDe & myDe
Definition: DtSceneItems.h:80
#define DT_DLL_VRVCOREQT
Definition: vrvCoreQt.h:20
DtDe & myDe
Definition: DtSceneItems.h:58
Contains DLL export macros.
The item for saving a scene.
Definition: DtSceneItems.h:107
DtDe & myDe
Definition: DtSceneItems.h:124
The item to "close" the scene, same functionality as "new scene".
Definition: DtSceneItems.h:41
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
The item for opening a scene.
Definition: DtSceneItems.h:63
DtDe & myDe
Definition: DtSceneItems.h:102
The item for creating a new scene.
Definition: DtSceneItems.h:19