30 virtual QAction* createAction(
DtDe&, QWidget* parent);
35 virtual void on_triggered();
52 virtual QAction* createAction(
DtDe&, QWidget* parent);
57 virtual void on_triggered();
74 virtual QAction* createAction(
DtDe&, QWidget* parent);
79 virtual void on_triggered();
96 virtual QAction* createAction(
DtDe&, QWidget* parent);
101 virtual void on_triggered();
118 virtual QAction* createAction(
DtDe&, QWidget* parent);
123 virtual void on_triggered();
140 virtual QAction* createAction(
DtDe&, QWidget* parent);
145 virtual void on_triggered();
162 virtual QAction* createAction(
DtDe&, QWidget* parent);
167 virtual void on_triggered();
184 virtual QAction* createAction(
DtDe&, QWidget* parent);
189 void setTerrainPath(
const std::string &fullFilePath);
193 virtual void on_triggered();
215 virtual QMenu* createMenu(
DtDe&, QWidget* parent);
219 virtual void on_aboutToShow();
223 typedef std::map<int, DtRecentTerrainItem*>
ItemMap;
DtDe & myDe
Definition: DtTerrainItems.h:82
The menu item for saving a terrain w/ a filename.
Definition: DtTerrainItems.h:109
QAction * myQAction
Definition: DtTerrainItems.h:197
DtDe & myDe
Definition: DtTerrainItems.h:196
The item to "close" the terrain, same functionality as "close Terrain".
Definition: DtTerrainItems.h:131
DtDe & myDe
Definition: DtTerrainItems.h:60
DtDe & myDe
Definition: DtTerrainItems.h:126
std::string myFullFilePath
Definition: DtTerrainItems.h:198
#define DT_DLL_VRVCOREQT
Definition: vrvCoreQt.h:20
Contains DLL export macros.
The menu item for saving a terrain.
Definition: DtTerrainItems.h:87
DtDe & myDe
Definition: DtTerrainItems.h:38
The menu item for editing a terrain.
Definition: DtTerrainItems.h:65
The item to "close" the terrain, same functionality as "close Terrain".
Definition: DtTerrainItems.h:153
DtDe & myDe
Definition: DtTerrainItems.h:148
The menu item for opening a terrain.
Definition: DtTerrainItems.h:43
The item for loading a recently loaded terrain.
Definition: DtTerrainItems.h:175
DtDe & myDe
Definition: DtTerrainItems.h:170
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
The menu item for creating a new terrain.
Definition: DtTerrainItems.h:21
DtDe & myDe
Definition: DtTerrainItems.h:104