A resource that requires read and write access by the GPU.This is likely to be the most common usage ...
Definition: DtUsage.h:16
A resource that is accessible by both the GPU(read only) and the CPU(write only).A dynamic resource i...
Definition: DtUsage.h:23
DtUsage
Definition: DtUsage.h:13
A resource that can only be read by the GPU.It cannot be written by the GPU, and cannot be accessed a...
Definition: DtUsage.h:20
A resource that's simply used for staging.
Definition: DtUsage.h:26