19 class DtWindowEllipse;
36 virtual void setEllipseCount(
unsigned int count );
40 virtual void addEllipse(
unsigned int stipplePattern,
41 bool fill,
float lineWidth,
float centerX,
float centerY,
float radius,
42 float innerRadius,
float startAngle,
float endAngle );
49 virtual void updateEllipse(
unsigned int index,
unsigned int stipplePattern,
50 bool fill,
float lineWidth,
float centerX,
float centerY,
float radius,
51 float innerRadius,
float startAngle,
float endAngle );
A model-like object that controls a group of 2D ellipses. This class means that you do not need to st...
Definition: DtWindowEllipseGroup.h:25
Base class for a graphical object that exists in a window Implements a parenting system for DtWindowO...
Definition: DtWindowObject.h:24
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
Contains makVrv::DtUniqueID type.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
Contains makVrv::DtWindowObject class.
Contains DLL export macros.