48 virtual void setVisible(
bool visible);
49 virtual bool visible();
55 virtual void setParentId(
DtUniqueID parentId );
77 virtual void setPosition(
double x,
double y );
79 virtual void getPosition(
double& x,
double& y );
83 virtual void setScale(
double scale );
85 virtual void setScale(
double x,
double y );
86 virtual void getScale(
double& x,
double& y );
90 virtual void setRotation(
double rotation );
93 virtual void getRotation(
double& rotation );
97 virtual void setColor(
float r,
float g,
float b,
float a );
98 virtual void getColor(
float& r,
float& g,
float& b,
float& a );
101 virtual void setInheritColor(
bool inheritColor );
103 virtual bool inheritColor( );
107 virtual void setGroup(
int id );
115 virtual void setFlashing(
bool flashing,
double interval );
117 virtual void getFlashing(
bool& flashing,
double& interval );
122 virtual void slot_postTick();
127 virtual void needsUpdate();
137 virtual void setChannelOverlay(
const std::string& displayName,
143 const std::string& windowName,
const std::string& channelName );
144 virtual void getChannelOverlay( std::string& displayName,
145 std::string& windowName, std::string& channelName );
double myFlashInterval
Definition: DtWindowObject.h:156
DtVector2d TopRightLocation
Definition: DtWindowObject.h:39
DtDe & myDe
Definition: DtWindowObject.h:148
double myLastFlashTime
Definition: DtWindowObject.h:157
DtVector2d myPosition
Definition: DtWindowObject.h:152
bool myVisible
Definition: DtWindowObject.h:159
float myColorR
Definition: DtWindowObject.h:163
double myRotation
Definition: DtWindowObject.h:155
bool myLastVisibilityFlash
Definition: DtWindowObject.h:160
DtMatrix3< double > Transform
typedef 3x3 Matrix for holding this object's transform
Definition: DtWindowObject.h:32
std::string myChannelName
Definition: DtWindowObject.h:169
Transform myWindowTransform
Definition: DtWindowObject.h:164
DtVector2d BottomLeftLocation
Definition: DtWindowObject.h:38
std::list< DtUniqueID > ChildList
typedef list for holding the IDs of the children of this class
Definition: DtWindowObject.h:28
int myGroup
Definition: DtWindowObject.h:166
double myLastSimTime
Definition: DtWindowObject.h:158
DtUniqueID myUniqueId
Definition: DtWindowObject.h:149
Base class for a graphical object that exists in a window Implements a parenting system for DtWindowO...
Definition: DtWindowObject.h:24
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
std::string myDisplayName
Definition: DtWindowObject.h:167
std::string myWindowName
Definition: DtWindowObject.h:168
bool myInheritColor
Definition: DtWindowObject.h:161
Contains makVrv::DtUniqueID type.
DtClipBox myClipBox
Definition: DtWindowObject.h:165
DtVector2d myScale
Definition: DtWindowObject.h:153
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
DtVector2d myWindowScale
Definition: DtWindowObject.h:154
typedef for this objects's clip coords, each window object has a clip box specified, however, only DtWindowSurface()'s can set the clip box limits.
Definition: DtWindowObject.h:36
bool myFlashing
Definition: DtWindowObject.h:162
DtVector2< double > DtVector2d
typedef 2D Vector
Definition: DtWindowObject.h:30
ChildList myChildIdList
Definition: DtWindowObject.h:151
DtUniqueID myParentId
Definition: DtWindowObject.h:150
Contains DLL export macros.