19 #include <boost/signals2.hpp>
30 class DtSimulationAddress;
49 virtual void loadFileData(
const DtFilename&);
52 virtual void requestActivities(
const DtSimulationAddress&);
55 virtual void requestUserQuestions();
61 virtual DtString displayNameForActivity(
const DtEntityType&,
const DtString&)
const;
77 return myAssemblyData;
82 return myAssemblyData;
97 return myKeywordValuePairs;
102 return myKeywordValuePairs;
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
DtRwKeywordValuePairsReader myKeywordValuePairs
Definition: additionalScenarioDataManager.h:114
DtRwActivities myActivities
Definition: additionalScenarioDataManager.h:113
const DtAssembliesReaderWriter & assemblyData() const
Accessors.
Definition: additionalScenarioDataManager.h:75
boost::signals2::signal< void()> signal_activitiesReceived
Signal sent when activities are received.
Definition: additionalScenarioDataManager.h:70
std::map< DtString, DtString > ActivitiesMap
Definition: rwActivities.h:27
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
makVrv::DtDe & myDe
Definition: additionalScenarioDataManager.h:115
DtAssembliesReaderWriter & assemblyData()
Accessors.
Definition: additionalScenarioDataManager.h:80
const DtRwKeywordValuePairsReader & keywordValuePairs() const
Accessors.
Definition: additionalScenarioDataManager.h:95
Contains makVrv::DtVirtualBaseClass class.
Contains makVrv::DtSimEntry class.
File: simMsg.h.
Definition: simMessage.h:35
DtAssembliesReaderWriter myAssemblyData
Definition: additionalScenarioDataManager.h:112
DtRwActivities & activities()
Accessors.
Definition: additionalScenarioDataManager.h:90
const DtRwActivities & activities() const
Accessors.
Definition: additionalScenarioDataManager.h:85
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
DtRwKeywordValuePairsReader & keywordValuePairs()
Accessors.
Definition: additionalScenarioDataManager.h:100
This class will read ammunition, entity, weapons and assemblies and provide information about them...
Definition: assembliesReaderWriter.h:24
This class contains additional keyword/text mapping data for the gui.
Definition: additionalScenarioDataManager.h:35
This file reader will read a specically formatted file that has multiple keyword/value pairs by reade...
Definition: rwKeywordValuePairsReader.h:26
A DtRwActivities list will contain a list of activities (key/value pair) by entity type that will sup...
Definition: rwActivities.h:20