11 #include <tbb/spin_rw_mutex.h>
12 #include <boost/signals2.hpp>
26 const std::vector<DtSimObjectReference>& subordinates()
const;
29 virtual double totalMass()
const;
31 virtual bool computeExtentFromParameters(
const DtString& formationName,
DtExtent& extent)
const;
36 void subordinateManagerUpdated();
56 virtual bool computeExtentFromParameters(
const DtString& formationName,
DtExtent& extent)
const;
59 virtual bool needsDesignatorReorder()
const;
74 virtual const char*
DecoratorType()
const {
return "DtAggregateDecorator"; };
virtual DtSimObjectDecorator * createDecorator(const DtSimObject *o) const
Definition: aggregateDecorator.h:71
Objects may contain a collection of other objects, such as overlays or pseudo-aggregate entities...
Definition: subordinateManager.h:43
std::vector< DtSimObjectReference > mySubordinates
Definition: aggregateDecorator.h:42
DT_DLL_vrfobjcore bool computeExtent(const DtSimulationServices *, const DtAggregateObjectParameters ¶meterEntry, const DtString &formationName, DtExtent &extent)
virtual DtLocalObjectDecorator * createDecorator(DtLocalObject *o) const
Definition: aggregateDecorator.h:72
The DtAggregateDecoratorCreator will create the appropriate type of aggregate proxy logic...
Definition: aggregateDecorator.h:68
This will keep track of the subordinates of the sim object supplied.
Definition: aggregateDecorator.h:19
The DtExtent represents an axis-aligned 3d bounding box.
Definition: extent.h:43
DtVrfSimulatedSimObjectFacade myVrfSimulatedSimObjectFacade
Definition: aggregateDecorator.h:45
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
This class will contain the subordinate manager that is used to manage the subordinates of this objec...
Definition: aggregateDecorator.h:49
tbb::spin_rw_mutex myCurrentFrameSubordinatesMutex
Subordinate manager build from the subordinate component and updated when the subordinate component i...
Definition: aggregateDecorator.h:41
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:90
Represents a single simulation object in the exercise. Object may be VRF simulation, or non-VRF simulated, and may be simulated by the local sim engine, or by a remote sim engine. Only public (external) state of the object is available. All data is read-only. All access to data of the object is thread safe within the simulation frame.
Definition: simObject.h:79
Definition: decoratorBase.h:53
boost::signals2::scoped_connection mySubordinatesChangedConnection
Definition: aggregateDecorator.h:43
Definition: decoratorBase.h:30
Contains the set of readable/writeable parameters associated with a pseudo-aggregate entities...
Definition: aggregateObjectParameters.h:29
DtSubordinateManager * myNextFrameSubordinates
Subordinate manager build from the subordinate component and updated when the subordinate component i...
Definition: aggregateDecorator.h:64
virtual const char * DecoratorType() const
Definition: aggregateDecorator.h:74
Definition: decoratorBase.h:40
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86