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VR-Forces 5.0.3 Developer's Guide
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This is the complete list of members for Coordinate_System, including all inherited members.
| Cig2Scene(const DtVector &Cig, DtVector &Scene) const | Coordinate_System | virtual |
| clone() const | Coordinate_System | virtual |
| Coordinate_System(bool setUseDynamicSceneOrigin=false, double dynamicSceneOriginDeadband=0.0) | Coordinate_System | explicit |
| Coordinate_System(const Coordinate_System &orig) | Coordinate_System | |
| coordinateSystemName() const | Coordinate_System | virtual |
| dis2local(const DtVector &in, DtVector &out) const | Coordinate_System | virtual |
| dis2local(const DtDcm &in, DtDcm &out) const | Coordinate_System | virtual |
| dis2local(const DtVector &vIn, const DtDcm &dIn, DtVector &vOut, DtDcm &dOut) const | Coordinate_System | virtual |
| dis2local(const DtExtent &extent, DtExtent &destExtent) const | Coordinate_System | virtual |
| disBody2localBody(const DtVector &in, DtVector &out) const | Coordinate_System | virtual |
| disBody2localBody(const DtDcm &in, DtDcm &out) const | Coordinate_System | virtual |
| down(const DtVector &localPosition) const | Coordinate_System | virtual |
| geodeticToLocal(const DtGeodeticCoord &geodeticPosition, DtVector &localPosition) const | Coordinate_System | virtual |
| geodeticToLocal(const DtVector &geodeticPosition, DtVector &localPosition) const | Coordinate_System | virtual |
| geodeticToLocal(const DtExtent &extent, DtExtent &destExtent) const | Coordinate_System | virtual |
| getCS_Type() const | Coordinate_System | virtual |
| isSameCS(const Coordinate_System *CSystem) const | Coordinate_System | virtual |
| latitudeOrigin() const | Coordinate_System | virtual |
| local2dis(const DtVector &in, DtVector &out) const | Coordinate_System | virtual |
| local2dis(const DtDcm &in, DtDcm &out) const | Coordinate_System | virtual |
| local2dis(const DtVector &vIn, const DtDcm &dIn, DtVector &vOut, DtDcm &dOut) const | Coordinate_System | virtual |
| local2dis(const DtExtent &extent, DtExtent &destExtent) const | Coordinate_System | virtual |
| localBody2disBody(const DtVector &in, DtVector &out) const | Coordinate_System | virtual |
| localBody2disBody(const DtDcm &in, DtDcm &out) const | Coordinate_System | virtual |
| localToGeodetic(const DtVector &localPosition, DtGeodeticCoord &geodeticPosition) const | Coordinate_System | virtual |
| localToGeodetic(const DtVector &localPosition, DtVector &geodeticPosition) const | Coordinate_System | virtual |
| localToGeodetic(const DtExtent &extent, DtExtent &destExtent) const | Coordinate_System | virtual |
| localToTopo(const DtVector &localPosition, DtDcm &localToTopo) const | Coordinate_System | virtual |
| longitudeOrigin() const | Coordinate_System | virtual |
| myCoordinateSystemType | Coordinate_System | protected |
| myDynamicSceneOriginDeadbandRegion | Coordinate_System | protected |
| myDynamicSceneOriginInAffect | Coordinate_System | protected |
| myDynamicSceneOriginUpdatedThisFrame | Coordinate_System | protected |
| myInitialized | Coordinate_System | protected |
| myLatitudeOrigin | Coordinate_System | protected |
| myLongitudeOrigin | Coordinate_System | protected |
| myProjData | Coordinate_System | protected |
| myProjMutex | Coordinate_System | mutableprotected |
| myScenePosition | Coordinate_System | protected |
| operator=(const Coordinate_System &orig) | Coordinate_System | |
| origin() const | Coordinate_System | virtual |
| ProjAccess class | Coordinate_System | friend |
| Scene2Cig(const DtVector &Scene, DtVector &Cig) const | Coordinate_System | virtual |
| sceneOrigin(DtVector &origin) const | Coordinate_System | virtual |
| sceneOriginUpdatedThisFrame() | Coordinate_System | virtual |
| setOrigin(const DtGeodeticCoord &) | Coordinate_System | virtual |
| topoToLocal(const DtVector &localPosition, DtDcm &topoToLocal) const | Coordinate_System | virtual |
| updateDynamicSceneOrigin(const DtVector &New_Origin) | Coordinate_System | virtual |
| useDynamicSceneOrigin() | Coordinate_System | virtual |
| ~Coordinate_System() | Coordinate_System | virtual |