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DtDamageProbabilityResults Member List

This is the complete list of members for DtDamageProbabilityResults, including all inherited members.

addAdditionalInformationText(int row, const QString &text)DtDamageProbabilityResultsprotectedvirtual
addAdditionalText(int row, const QString &text, const std::string &icon)DtDamageProbabilityResultsprotectedvirtual
addAdditionalWarningText(int row, const QString &text)DtDamageProbabilityResultsprotectedvirtual
addDetailedDataLabel(int col, const QString &)DtDamageProbabilityResultsprotectedvirtual
addRegenerateGraph(int row)DtDamageProbabilityResultsprotectedvirtual
addRowLabel(int row, const QString &ammoLabel)DtDamageProbabilityResultsprotectedvirtual
AmmunitionMap typedefDtDamageProbabilityResultsprotected
ammunitionThatCanTargetDefender(const DtSimulationModelSetLoader::TargetingControlAndRangeTables &targets) const DtDamageProbabilityResultsprotectedvirtual
attack()DtDamageProbabilityResultsprotectedvirtual
calculateFromHitTable(const DtMunitionDetonationPowerEntry *, const DtAmmunitionParamsEntry *, const DtRangeProbabilityTable *hitTable, const DtString &, const DtString &, double angleOfIncidence) const DtDamageProbabilityResultsprotectedvirtual
calculateIndirectDistanceFromTarget(double probableErrorInRange, double probableErrorInDisplacement) const DtDamageProbabilityResultsprotectedvirtual
calculateIndirectFire(const DtMunitionDetonationPowerEntry *, const DtAmmunitionParamsEntry *, const DtRangeProbabilityTable *hitTable, const DtString &, const DtString &, double angleOfIncidence) const DtDamageProbabilityResultsprotectedvirtual
clearAdditionalInformationText(int row)DtDamageProbabilityResultsprotectedvirtual
clearDetailedData()DtDamageProbabilityResultsprotectedvirtual
clearPlotLines()DtDamageProbabilityResultsprotectedvirtual
clearRegenerateGraph(int row)DtDamageProbabilityResultsprotectedvirtual
createPlotLine(const DtMunitionDetonationPowerEntry *, const DtAmmunitionParamsEntry *, const DtRangeProbabilityTable *hitTable, const DtString &, const DtString &, double angleOfIncidence) const DtDamageProbabilityResultsprotectedvirtual
createPlotLine(const DtAmmunitionParamsEntry *entry, const DtString &surface, double angleOfIncidence, const DtDamageProbabilityTable **=0)DtDamageProbabilityResultsprotectedvirtual
createSimulationObject(const DtString &)DtDamageProbabilityResultsprotectedvirtual
Curves typedefDtDamageProbabilityResults
damageTableCannotBeDamagedBy(const DtAmmunitionParamsEntry *) const DtDamageProbabilityResultsprotectedvirtual
damageTableCannotBeDamagedBy(const AmmunitionMap &) const DtDamageProbabilityResultsprotectedvirtual
DtDamageProbabilityResults(makVrv::DtDe &, QWidget *p)DtDamageProbabilityResults
editSimulationObject()DtDamageProbabilityResultsprotectedvirtualslot
findMaximumRange(const AmmunitionMap &) const DtDamageProbabilityResultsprotectedvirtual
findMaximumRange(const DtAmmunitionParamsEntry *ammo) const DtDamageProbabilityResultsprotectedvirtual
getIndirectFireValues(const DtAmmunitionParamsEntry *, double &probableErrorInRange, double &probableErrorInDisplacement, double &minRange, double &maxRange) const DtDamageProbabilityResultsprotectedvirtual
getInformationForAmmuinitionAtRange(const DtAmmunitionParamsEntry *, double range, const DtRangeProbabilityTable *, const DtDamageProbabilityTable *&, double &hit, double &power, double &killPercent, DtString &powerType, bool &beyondMaxRange, double &maximumRange) const DtDamageProbabilityResultsprotectedvirtual
graphAttack(const AmmunitionMap &, const DtString &face, double angleOfIncidence)DtDamageProbabilityResultsprotectedvirtual
graphLineColorChanged(const QColor &oldColor, const QColor &newColor)DtDamageProbabilityResultsprotectedvirtual
hitPercentage(const DtRangeProbabilityTable *hitTable, double range) const DtDamageProbabilityResultsprotectedvirtual
hitTableForAmmunition(const DtAmmunitionParamsEntry *, const DtComponentSystemDefinition **definition=0) const DtDamageProbabilityResultsprotectedvirtual
IndirectFireResults typedefDtDamageProbabilityResultsprotected
indirectFireText(const DtAmmunitionParamsEntry *entry, double power) const DtDamageProbabilityResultsprotectedvirtual
isIndirectFire(const DtAmmunitionParamsEntry *) const DtDamageProbabilityResultsprotectedvirtual
itemClicked()DtDamageProbabilityResultsprotectedvirtualslot
killPercentage(double range, const DtPowerRangeDeterminant *, const DtDamageProbabilityTable *, const DtString &type, const DtString &surface, double angleOfIncidence, double *retPower=0, bool indirect=false) const DtDamageProbabilityResultsprotectedvirtual
killPercentage(double range, const DtMunitionDetonationPowerEntry *, const DtAmmunitionParamsEntry *, const DtRangeProbabilityTable *hitTagble, const DtString &type, const DtString &surface, double angleOfIncidence, double *retPower=0, DtString *retPowerType=0, bool indirect=false) const DtDamageProbabilityResultsprotectedvirtual
killPercentageModification(double range, double percent, const DtAmmunitionParamsEntry *, const DtRangeProbabilityTable *) const DtDamageProbabilityResultsprotectedvirtual
legendClicked(const QVariant &itemInfo, int index)DtDamageProbabilityResultsprotectedvirtualslot
maximumRangeForMunition(const DtAmmunitionParamsEntry *ape) const DtDamageProbabilityResultsprotectedvirtual
myAngleOfIncidenceLabelDtDamageProbabilityResults
myAngleOfIncidenceSelectionWidgetDtDamageProbabilityResults
myAttackerDtDamageProbabilityResults
myAttackerButtonDtDamageProbabilityResults
myAvailableAmmunitionDtDamageProbabilityResultsprotected
myButtonsLayoutDtDamageProbabilityResults
myCloseButtonDtDamageProbabilityResults
myConnectionsDtDamageProbabilityResultsprotected
myCurvesDtDamageProbabilityResults
myDamageSystemDtDamageProbabilityResultsprotected
myDamageTableDtDamageProbabilityResultsprotected
myDataLayoutDtDamageProbabilityResults
myDeDtDamageProbabilityResultsprotected
myDefenderDtDamageProbabilityResults
myDefenderButtonDtDamageProbabilityResults
myDetailedDataLabelDtDamageProbabilityResults
myDetailedDataLabelsDtDamageProbabilityResults
myDetailedDataLayoutDtDamageProbabilityResults
myDetailedDataWidgetDtDamageProbabilityResults
myDetailedDataWidgetsDtDamageProbabilityResults
myFaceLabelDtDamageProbabilityResults
myFacesDtDamageProbabilityResults
myGraphDtDamageProbabilityResults
myGraphLayoutDtDamageProbabilityResults
myGraphLineColorConnectionsDtDamageProbabilityResultsprotected
myIndirectFireResultsDtDamageProbabilityResultsmutableprotected
myIndirectFireRunsDtDamageProbabilityResultsprotected
myLastRangeSelectedDtDamageProbabilityResultsprotected
myLegendDtDamageProbabilityResults
myMainLayoutDtDamageProbabilityResults
myMaximumRangeDtDamageProbabilityResultsprotected
myPlotPickerDtDamageProbabilityResults
myReverseButtonDtDamageProbabilityResults
mySelectionLayoutDtDamageProbabilityResults
mySelectionLineDtDamageProbabilityResults
myTargetingControlAndRangeTablesDtDamageProbabilityResultsprotected
myVsLabelDtDamageProbabilityResults
myVsLayoutDtDamageProbabilityResults
onSwap()DtDamageProbabilityResultsprotectedvirtualslot
processDataChangedEvent(const QString &)DtDamageProbabilityResultsprotectedvirtual
regenerateGraphLine(int row)DtDamageProbabilityResultsprotectedvirtual
replotAllCurves()DtDamageProbabilityResultsprotectedvirtual
selectAppropriateItem()DtDamageProbabilityResultsprotectedvirtualslot
selectAttacker()DtDamageProbabilityResultsprotectedvirtualslot
selectDefender()DtDamageProbabilityResultsprotectedvirtualslot
selectFace(const DtString &)DtDamageProbabilityResultsprotectedvirtualslot
selectSimulationObject(SimulationObject &)DtDamageProbabilityResultsprotectedvirtual
setAttacker(const DtObjectType &)DtDamageProbabilityResultsvirtual
setDefender(const DtObjectType &)DtDamageProbabilityResultsvirtual
setDetailedDataValue(int row, int col, const QString &value, bool isLink)DtDamageProbabilityResultsprotectedvirtual
setIcon(const SimulationObject &)DtDamageProbabilityResultsprotectedvirtual
setupFacesWidget(const DtDamageProbabilityTable *)DtDamageProbabilityResultsprotectedvirtual
setupForAngleOfIncidence(double)DtDamageProbabilityResultsprotectedvirtualslot
setupForAnglesOfIncidence(const DtDamageProbabilityTable *, const DtString &, double angleOfIncidence)DtDamageProbabilityResultsprotectedvirtual
showAdditionalInformation(const QString &)DtDamageProbabilityResultsprotectedvirtual
showCurveChanged()DtDamageProbabilityResultsprotectedvirtualslot
showDetailedData(const QPointF &)DtDamageProbabilityResultsprotectedvirtualslot
showError(const QString &, const QString &toDo, int row, int col)DtDamageProbabilityResultsprotectedvirtual
slot_labelModified(const std::vector< DtObjectType > &)DtDamageProbabilityResultsprotectedvirtual
slot_objectTypeAboutToBeChanged(const DtObjectType &oldType, const DtObjectType &newType)DtDamageProbabilityResultsprotectedvirtual
slot_resetIcons()DtDamageProbabilityResultsprotectedvirtual
slot_revertedMunitions(std::set< makVrf::DtEntityMapperKey >)DtDamageProbabilityResultsprotectedvirtual
uiEvent(const DtUiElementEvent &)DtDamageProbabilityResultsprotectedvirtual
updateReverseButtonIcon()DtDamageProbabilityResultsprotectedvirtualslot
weaponCannotDamage(const DtRwDamageByMunitionPowerMap *) const DtDamageProbabilityResultsprotectedvirtual
~DtDamageProbabilityResults()DtDamageProbabilityResultsvirtual

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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