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makVrv::DtGlTextureResidencyManager Member List

This is the complete list of members for makVrv::DtGlTextureResidencyManager, including all inherited members.

ContextToTexID typedefmakVrv::DtGlTextureResidencyManager
deletingTexture(GLuint textureID)makVrv::DtGlTextureResidencyManagervirtual
DtGlTextureResidencyManager()makVrv::DtGlTextureResidencyManager
DtGlTextureResidencyManager(const DtGlTextureResidencyManager &)=deletemakVrv::DtGlTextureResidencyManager
ensureTextureIsResident(GLuint textureID, GLuint64 textureAddress)makVrv::DtGlTextureResidencyManagervirtual
getOrCreateTracker(void *graphicsContext)makVrv::DtGlTextureResidencyManagerprotectedvirtual
gpuTextureAddress(GLuint textureID) const makVrv::DtGlTextureResidencyManagervirtual
isTexture(GLuint textureID) const makVrv::DtGlTextureResidencyManagervirtual
makeNonResidentIfNecessary(void *gContext, GLuint textureID, bool canDelete)makVrv::DtGlTextureResidencyManagervirtual
makeResidentIfNecessary(void *gContext, GLuint textureID)makVrv::DtGlTextureResidencyManagervirtual
myAllowNvidiaBindlessFixmakVrv::DtGlTextureResidencyManagerprotected
myContextsToTrackersmakVrv::DtGlTextureResidencyManagerprotected
myTextureCountByContextmakVrv::DtGlTextureResidencyManagerprotected
myTextureIdToRefCountAcrossContextsmakVrv::DtGlTextureResidencyManagerprotected
myTextureIsResidentMapmakVrv::DtGlTextureResidencyManagerprotected
operator=(const DtGlTextureResidencyManager &)=deletemakVrv::DtGlTextureResidencyManager
setAllowNvidiaBindlessFix(bool enable)makVrv::DtGlTextureResidencyManagervirtual
TexIDToCount typedefmakVrv::DtGlTextureResidencyManager
tracker() const makVrv::DtGlTextureResidencyManagervirtual
~DtGlTextureResidencyManager()makVrv::DtGlTextureResidencyManagervirtual

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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