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makVrv::DtGroundFogEffect Member List

This is the complete list of members for makVrv::DtGroundFogEffect, including all inherited members.

bindDynamicMeshGroupData(MeshGroup *meshGroup, osg::RenderInfo &renderInfo) const makVrv::DtGroundFogEffectprotectedvirtual
bindMeshGroupData(MeshGroup *meshGroup, osg::RenderInfo &renderInfo) const makVrv::DtGroundFogEffectprotectedvirtual
bindVaoToMeshGroup(GLuint vao, MeshGroup *meshGroup, osg::RenderInfo &renderInfo) const makVrv::DtGroundFogEffectprotectedvirtual
computeIntensityPerWind()makVrv::DtGroundFogEffectvirtual
computeSortDepth(const osg::Vec3 &reference)makVrv::DtGroundFogEffectprotectedvirtual
connectSignals()makVrv::DtGroundFogEffectprotectedvirtual
cullUpdate(const osg::Vec3d &camPos, DtJobSplitter *jobSplitter)makVrv::DtGroundFogEffectvirtual
disconnectSignals()makVrv::DtGroundFogEffectprotectedvirtual
draw(DtGroundFogEffect::DrawData &drawData, const osg::Vec3 &baseColor) const makVrv::DtGroundFogEffectvirtual
DtGroundFogEffect(makVrv::DtDe &de)makVrv::DtGroundFogEffect
DtGroundFogEffect()makVrv::DtGroundFogEffectprivate
DtGroundFogEffect(const DtGroundFogEffect &other)makVrv::DtGroundFogEffectprivate
fillSortedParticles()makVrv::DtGroundFogEffectprotectedvirtual
init(int particleCount, float particleSize, float radius)makVrv::DtGroundFogEffectvirtual
mfIntensityPerWindEndmakVrv::DtGroundFogEffectprotected
mfIntensityPerWindStartmakVrv::DtGroundFogEffectprotected
myBasisRotmakVrv::DtGroundFogEffectprotected
myColorMultmakVrv::DtGroundFogEffectprotected
myDemakVrv::DtGroundFogEffectprotected
myDensitymakVrv::DtGroundFogEffectprotected
myEffectFademakVrv::DtGroundFogEffectprotected
myEnablemakVrv::DtGroundFogEffectprotected
myLastTimemakVrv::DtGroundFogEffectprotected
myMeshGroupmakVrv::DtGroundFogEffectprotected
myParticleCountmakVrv::DtGroundFogEffectprotected
myParticlesmakVrv::DtGroundFogEffectprotected
myParticleSizemakVrv::DtGroundFogEffectprotected
myRadiusmakVrv::DtGroundFogEffectprotected
myScrollmakVrv::DtGroundFogEffectprotected
mySortJobmakVrv::DtGroundFogEffectprotected
mySortJobDatamakVrv::DtGroundFogEffectprotected
myVaoManagermakVrv::DtGroundFogEffectprotected
myWindDirectionRadmakVrv::DtGroundFogEffectprotected
myWindLiftMultipliermakVrv::DtGroundFogEffectprotected
myWindSpeedMpsmakVrv::DtGroundFogEffectprotected
myWindSpeedMultipliermakVrv::DtGroundFogEffectprotected
myWindTurbulencemakVrv::DtGroundFogEffectprotected
operator=(const DtGroundFogEffect &other)makVrv::DtGroundFogEffectprivate
radius() const makVrv::DtGroundFogEffectvirtual
releaseGLObjects(osg::State *state) const makVrv::DtGroundFogEffectvirtual
runSort(const osg::Vec3 &localCamPos)makVrv::DtGroundFogEffectvirtual
setBasisRotation(const osg::Matrixd &rotation)makVrv::DtGroundFogEffectvirtual
setColorMult(float r, float g, float b)makVrv::DtGroundFogEffectvirtual
setDensity(float density)makVrv::DtGroundFogEffectvirtual
setEffectFade(float fade)makVrv::DtGroundFogEffectvirtual
setEnable(bool enable)makVrv::DtGroundFogEffectvirtual
setIntensityPerWindRamp(float start, float end)makVrv::DtGroundFogEffectvirtual
setWind(float windDirectionRad, float windSpeedMps)makVrv::DtGroundFogEffectvirtual
setWindLiftMultiplier(float multiplier)makVrv::DtGroundFogEffectvirtual
setWindSpeedMultiplier(float multiplier)makVrv::DtGroundFogEffectvirtual
setWindTurbulence(float multiplier)makVrv::DtGroundFogEffectvirtual
simulateParticles(float timeStep, double currentTime)makVrv::DtGroundFogEffectprotectedvirtual
slot_simulationUpdate()makVrv::DtGroundFogEffectprotectedvirtual
theSortBackToFront(const void *arg0, const void *arg1)makVrv::DtGroundFogEffectprivatestatic
theSortJob(void *data)makVrv::DtGroundFogEffectprivatestatic
wrapPosition(float &posX, float &posY, float &posZ)makVrv::DtGroundFogEffectprotected
~DtGroundFogEffect()makVrv::DtGroundFogEffectvirtual

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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