| cleanup() | makVrv::DtHeightMapManager | protectedvirtual |
| computeBasis(const osg::Vec3d &inGeocentricPos, osg::Matrixd &rotOut) | makVrv::DtHeightMapManager | protectedvirtual |
| DtHeightMapManager(DtDe &de, osg::View *view) | makVrv::DtHeightMapManager | protected |
| DtHeightMapManager()=delete | makVrv::DtHeightMapManager | private |
| DtHeightMapManager(const DtHeightMapManager &other)=delete | makVrv::DtHeightMapManager | private |
| DtHeightMapManagerCreator class | makVrv::DtHeightMapManager | friend |
| heightCamera() | makVrv::DtHeightMapManager | virtual |
| heightCameraAttached() const | makVrv::DtHeightMapManager | virtual |
| heightMapMatrix() const | makVrv::DtHeightMapManager | virtual |
| heightMapResolution() const | makVrv::DtHeightMapManager | virtual |
| heightMapTexture() const | makVrv::DtHeightMapManager | virtual |
| heightMapTextureSize() const | makVrv::DtHeightMapManager | virtual |
| myConnections | makVrv::DtHeightMapManager | protected |
| myCoordinateSystem | makVrv::DtHeightMapManager | protected |
| myDe | makVrv::DtHeightMapManager | protected |
| myDepthTexture | makVrv::DtHeightMapManager | protected |
| myForceUpdate | makVrv::DtHeightMapManager | protected |
| myHeightCamera | makVrv::DtHeightMapManager | protected |
| myHeightCameraAttached | makVrv::DtHeightMapManager | protected |
| myHeightMap | makVrv::DtHeightMapManager | protected |
| myHeightMapCameraUpdateReady | makVrv::DtHeightMapManager | protected |
| myHeightMapDimension | makVrv::DtHeightMapManager | protected |
| myHeightMapMatrix | makVrv::DtHeightMapManager | protected |
| myHeightReferenceBasis | makVrv::DtHeightMapManager | protected |
| myHeightUpdateFrame | makVrv::DtHeightMapManager | protected |
| myLastHeightReferencePos | makVrv::DtHeightMapManager | protected |
| myLastHeightUpdatePos | makVrv::DtHeightMapManager | protected |
| myLastUpdateTime | makVrv::DtHeightMapManager | protected |
| myOsgView | makVrv::DtHeightMapManager | protected |
| myResolution | makVrv::DtHeightMapManager | protected |
| mySavedPerfOverlayOn | makVrv::DtHeightMapManager | protected |
| myShadingRateIsSupported | makVrv::DtHeightMapManager | protected |
| oglRevDepthOrtho(double left, double right, double bottom, double top, double zNear, double zFar) | makVrv::DtHeightMapManager | protectedvirtual |
| operator=(const DtHeightMapManager &other)=delete | makVrv::DtHeightMapManager | private |
| postDrawFBOCallback(osg::RenderInfo &renderInfo) | makVrv::DtHeightMapManager | virtual |
| setHeightCameraAttachment(bool enabled) | makVrv::DtHeightMapManager | virtual |
| setHeightMapResolution(float resolution) | makVrv::DtHeightMapManager | virtual |
| setHeightMapTextureSize(int pixels) | makVrv::DtHeightMapManager | virtual |
| setupHeightMap(void) | makVrv::DtHeightMapManager | virtual |
| slot_coordinateSystemChanged() | makVrv::DtHeightMapManager | virtual |
| slot_terrainDataChanged(DtTerrainPatchObject &tpo) | makVrv::DtHeightMapManager | virtual |
| slot_wireframeModeChanged() | makVrv::DtHeightMapManager | virtual |
| syncHeightMapToGpu(const osg::State *state, const osg::Camera *camera) | makVrv::DtHeightMapManager | virtual |
| updateHeightCamera(unsigned int frameNum, const osg::Vec3d ¤tPosition, bool isGeocentric) | makVrv::DtHeightMapManager | virtual |
| updateHeightMapMatrix() | makVrv::DtHeightMapManager | protectedvirtual |
| ~DtHeightMapManager() | makVrv::DtHeightMapManager | virtual |