| aggregateLightPoints(const DtLightPointNodeAndXformVector &lightPoints, const std::string &groupName, bool daylightControlled, const DtIndirectFadeParameters &fadeParameters, bool combineLightPoints) | makVrv::DtOsgLightPointManager | virtual |
| CameraVectorMap typedef | makVrv::DtOsgLightPointManager | protected |
| cleanupNodes(osg::Node *node) | makVrv::DtOsgLightPointManager | protectedstatic |
| clearNodeBuffer(const osg::Camera *camera) | makVrv::DtOsgLightPointManager | virtual |
| ColorVector typedef | makVrv::DtLightPointManager | protected |
| createLightPointNode(osg::Node *nodeRef, bool daylightControlled) | makVrv::DtOsgLightPointManager | virtual |
| debugDirectionEnabled() const | makVrv::DtOsgLightPointManager | virtual |
| debugLabelsEnabled() const | makVrv::DtOsgLightPointManager | virtual |
| defaultLightPointRange() | makVrv::DtLightPointManager | static |
| drawLightPoints() | makVrv::DtOsgLightPointManager | virtual |
| DtLightPointManager(DtDe &de) | makVrv::DtLightPointManager | |
| DtOsgLightPointManager(DtDe &de) | makVrv::DtOsgLightPointManager | |
| DtOsgLightPointManager()=delete | makVrv::DtOsgLightPointManager | private |
| DtOsgLightPointManager(const DtOsgLightPointManager &other)=delete | makVrv::DtOsgLightPointManager | private |
| DtVirtualBaseClass() | makVrv::DtVirtualBaseClass | |
| findAndRegisterLightPoints(osg::Node *node, const std::string &groupName, bool daylightControlled, const DtIndirectFadeParameters &fadeParameters, bool combineLightPoints) | makVrv::DtOsgLightPointManager | virtual |
| freeNodeIds(std::vector< int > &nodeIds) | makVrv::DtOsgLightPointManager | virtual |
| groupColor(const std::string &group) | makVrv::DtLightPointManager | virtual |
| groupExists(const std::string &group) const | makVrv::DtLightPointManager | virtual |
| groupId(const std::string &group) | makVrv::DtLightPointManager | virtual |
| GroupIdMap typedef | makVrv::DtLightPointManager | |
| groupIdMap() | makVrv::DtLightPointManager | virtual |
| GroupIdPair typedef | makVrv::DtLightPointManager | |
| instance(DtDe &de) | makVrv::DtLightPointManager | static |
| instanceAsDtOsgLightPointManager(DtDe &de) | makVrv::DtOsgLightPointManager | static |
| instanceReflectionMatrix(const osg::Camera *camera) | makVrv::DtOsgLightPointManager | virtual |
| lightPointGroupBuffer() | makVrv::DtOsgLightPointManager | virtual |
| lightPointMaxCode() | makVrv::DtLightPointManager | virtual |
| lightPointNodeBuffer(osg::Camera *camera) | makVrv::DtOsgLightPointManager | virtual |
| lightPointTypeBuffer() | makVrv::DtOsgLightPointManager | virtual |
| lightPointVertexBufer() | makVrv::DtOsgLightPointManager | virtual |
| local_setGroupColor(const std::string &group, const DtColorValue &color) | makVrv::DtLightPointManager | protected |
| masterLightPointDrawable() | makVrv::DtOsgLightPointManager | virtual |
| myDe | makVrv::DtLightPointManager | protected |
| myDebugDirectionEnabled | makVrv::DtOsgLightPointManager | protected |
| myDebugLabelsEnabled | makVrv::DtOsgLightPointManager | protected |
| myDrawLightPoints | makVrv::DtOsgLightPointManager | protected |
| myDtDe | makVrv::DtOsgLightPointManager | protected |
| myFreeNodeIds | makVrv::DtOsgLightPointManager | protected |
| myGroupColors | makVrv::DtLightPointManager | protected |
| myGroupIds | makVrv::DtLightPointManager | protected |
| myImGuiGroups | makVrv::DtOsgLightPointManager | protected |
| myImGuiProcessedGroupIds | makVrv::DtOsgLightPointManager | protected |
| myInstanceReflectionMatrix | makVrv::DtOsgLightPointManager | protected |
| myLastUpdateLightPointMaxCode | makVrv::DtLightPointManager | protected |
| myLightPointGroupBuffer | makVrv::DtOsgLightPointManager | protected |
| myLightPointNodeBuffer | makVrv::DtOsgLightPointManager | protected |
| myLightPointNodeDataMap | makVrv::DtOsgLightPointManager | protected |
| myLightPointNodes | makVrv::DtOsgLightPointManager | protected |
| myLightPointTypeBuffer | makVrv::DtOsgLightPointManager | protected |
| myLightPointVertexBuffer | makVrv::DtOsgLightPointManager | protected |
| myLightsTable | makVrv::DtLightPointManager | protected |
| myLightsTableMutex | makVrv::DtOsgLightPointManager | protected |
| myMasterLightPointDrawable | makVrv::DtOsgLightPointManager | protected |
| myMutex | makVrv::DtOsgLightPointManager | protected |
| myNodeBufferMutex | makVrv::DtOsgLightPointManager | protected |
| myNodeIdMutex | makVrv::DtOsgLightPointManager | protected |
| myNodeIds | makVrv::DtOsgLightPointManager | protected |
| myShouldReplaceOsgSimLightPoints | makVrv::DtOsgLightPointManager | protected |
| mySignals | makVrv::DtLightPointManager | protected |
| mySoftenIntensity | makVrv::DtOsgLightPointManager | protected |
| mySofterLightPointsEnabled | makVrv::DtOsgLightPointManager | protected |
| nodeBufferMaxNodeId(const osg::Camera *camera) | makVrv::DtOsgLightPointManager | |
| nodeId(DtLightPointNode *lpNode, int instanceId) | makVrv::DtOsgLightPointManager | virtual |
| NodeIdMap typedef | makVrv::DtOsgLightPointManager | protected |
| nodeIntPair typedef | makVrv::DtOsgLightPointManager | protected |
| operator=(const DtOsgLightPointManager &other)=delete | makVrv::DtOsgLightPointManager | private |
| ParentGroupIdMap typedef | makVrv::DtOsgLightPointManager | protected |
| parseNodeGroupId(osg::Node *lightPointNode) | makVrv::DtOsgLightPointManager | protected |
| parseNodeGroupName(osg::Node *node) | makVrv::DtOsgLightPointManager | protected |
| populateLightPointNode(osg::Node *nodeRef, DtLightPointNode *dtLpRef, bool daylightControlled, bool newNode) | makVrv::DtOsgLightPointManager | protectedvirtual |
| processImGui() | makVrv::DtOsgLightPointManager | virtual |
| registerInstance(DtDe &de, DtLightPointManager *manager) | makVrv::DtLightPointManager | static |
| registerInstancedLightPoints(LightPointVec &lightPoints, bool daylightControlled) | makVrv::DtOsgLightPointManager | virtual |
| registerLightPoints(const DtLightPointNodeAndXformVector &lightPoints, const std::string &groupName, bool daylightControlled, const DtIndirectFadeParameters &fadeParameters, bool combineLightPoints) | makVrv::DtOsgLightPointManager | virtual |
| releaseGLObjects(osg::State *state) const | makVrv::DtOsgLightPointManager | virtual |
| setGroupColor(const std::string &group, float colorR, float colorG, float colorB, float colorA) | makVrv::DtLightPointManager | |
| setGroupColor(const std::string &group, const DtColorValue &color) | makVrv::DtLightPointManager | virtual |
| setInstanceReflectionMatrix(const osg::Camera *camera, const osg::Matrixf &reflectMat) | makVrv::DtOsgLightPointManager | virtual |
| setNodeBufferData(int nodeId, const osg::Camera *camera, const DtLightPointNodeDataLayout &nodeData) | makVrv::DtOsgLightPointManager | virtual |
| setShouldReplaceOsgSimLightPoints(bool enable) | makVrv::DtOsgLightPointManager | virtual |
| setupShaders() | makVrv::DtOsgLightPointManager | protectedvirtual |
| shouldReplaceOsgSimLightPoints() | makVrv::DtOsgLightPointManager | virtual |
| signal_lightPointsRegistered | makVrv::DtOsgLightPointManager | |
| slot_preTick() | makVrv::DtOsgLightPointManager | virtual |
| slot_reloadShaders() | makVrv::DtOsgLightPointManager | protectedvirtual |
| softenIntensity() const | makVrv::DtOsgLightPointManager | virtual |
| softerLightPointsEnabled() const | makVrv::DtOsgLightPointManager | virtual |
| theClassName() | makVrv::DtLightPointManager | static |
| theLightDefaultValuesCsvFilename | makVrv::DtLightPointManager | protectedstatic |
| theLightDefaultValuesXmlFilename | makVrv::DtLightPointManager | protectedstatic |
| theLightFilename | makVrv::DtLightPointManager | protectedstatic |
| theLightTunningFilename | makVrv::DtLightPointManager | protectedstatic |
| updateLightPointVertexBuffer(const std::vector< DtLightPointDrawable::LightPointVertexAttrib > &vertexAttribData, int minChanged, int maxChanged) | makVrv::DtOsgLightPointManager | virtual |
| ~DtLightPointManager() | makVrv::DtLightPointManager | protectedvirtual |
| ~DtOsgLightPointManager() | makVrv::DtOsgLightPointManager | protectedvirtual |
| ~DtVirtualBaseClass() | makVrv::DtVirtualBaseClass | virtual |