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makVrv::DtOsgOverlayPolygonModel Member List

This is the complete list of members for makVrv::DtOsgOverlayPolygonModel, including all inherited members.

addedToSceneObject(const DtUniqueID &sceneObj, int modelSet, int visualizerType)makVrv::DtModelvirtual
addedToSceneObjectAsProp(const DtUniqueID &sceneObj)makVrv::DtModelvirtual
addPoint(const DtVector &point, int index)makVrv::DtOsgOverlayPolygonModelvirtual
addToScene(const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)makVrv::DtOsgOverlayPolygonModelvirtual
addToSceneAsProp(const DtUniqueID &sceneObjectId)makVrv::DtModelinlineprotectedvirtual
backgroundLoad()makVrv::DtModelinlinevirtual
boundingBoxCenter() const makVrv::DtModel
boundingBoxExtents() const makVrv::DtModel
ChannelInstances typedefmakVrv::DtOsgOverlayPolygonModelprotected
className() const makVrv::DtModelvirtual
colorBlendingEnabled() const makVrv::DtModelvirtual
contributesToBound() const makVrv::DtModel
createModelInstance(const std::string &modelDefName, bool realize=true)makVrv::DtModel
de()makVrv::DtModelinline
DtModel(DtDe &de, DtUniqueID id)makVrv::DtModel
DtOsgOverlayPolygonModel(DtDe &de, DtUniqueID &id)makVrv::DtOsgOverlayPolygonModel
DtOverlayPolygonModel(DtDe &de, DtUniqueID id)makVrv::DtOverlayPolygonModel
DtPolygonModel(DtDe &de, DtUniqueID id)makVrv::DtPolygonModel
enableColorBlending(bool b)makVrv::DtModelvirtual
enableLighting(bool l)makVrv::DtModelvirtual
foregroundLoad()makVrv::DtModelinlinevirtual
getBlendColor(float &r, float &g, float &b, float &a)makVrv::DtModelvirtual
getBoundingBoxCenter(double &x, double &y, double &z) const makVrv::DtModelvirtual
getBoundingBoxComponents(DtVector &minimum, DtVector &maximum)makVrv::DtModelvirtual
getBoundingBoxExtents(double &x, double &y, double &z) const makVrv::DtModel
getInsideColor(float &r, float &g, float &b, float &a)makVrv::DtOsgOverlayPolygonModelvirtual
getLoadQueueHandle()makVrv::DtModelvirtual
getOutsideColor(float &r, float &g, float &b, float &a)makVrv::DtOsgOverlayPolygonModelvirtual
initializeModelInstance()makVrv::DtModelprotectedvirtual
isActivelyBackgroundLoading()makVrv::DtModelvirtual
isProp()makVrv::DtModelvirtual
minLastFrameDistance() const makVrv::DtModelvirtual
modelDefinitionName()makVrv::DtModelinlinevirtual
modelInstance()makVrv::DtModelvirtual
modelInstance() const makVrv::DtModelvirtual
modelSet() const makVrv::DtModelvirtual
moveInstancesFromChannelSpecific()makVrv::DtOsgOverlayPolygonModelprotectedvirtual
moveInstancesToChannelSpecific()makVrv::DtOsgOverlayPolygonModelprotectedvirtual
myBackgroundModelInstancemakVrv::DtModelprotected
myBlendColormakVrv::DtModelprotected
myChannelInstancesmakVrv::DtOsgOverlayPolygonModelprotected
myChannelSpecificModemakVrv::DtOsgOverlayPolygonModelprotected
myColorBlendingEnabledmakVrv::DtModelprotected
myContributesToBoundmakVrv::DtModelprotected
myDemakVrv::DtModelprotected
myEventsEnabledmakVrv::DtOsgOverlayPolygonModelprotected
myEventWidthmakVrv::DtOsgOverlayPolygonModelprotected
myFillPatternmakVrv::DtOsgOverlayPolygonModelprotected
myGroupmakVrv::DtOsgOverlayPolygonModelprotected
myInLoadQueueHandlemakVrv::DtModelprotected
myInsideColormakVrv::DtOsgOverlayPolygonModelprotected
myIsPropFlagmakVrv::DtModelprotected
myMinLastFrameDistancemakVrv::DtModelprotected
myModelDefinitionmakVrv::DtOsgOverlayPolygonModelprotected
myModelDefinitionNamemakVrv::DtModelprotected
myModelInstancemakVrv::DtModelprotected
myModelSetmakVrv::DtModelprotected
myNeedsUpdatemakVrv::DtOsgOverlayPolygonModelprotected
myNumTextureTilesmakVrv::DtOsgOverlayPolygonModelprotected
myOrientationOffsetmakVrv::DtModelprotected
myOriginmakVrv::DtOsgOverlayPolygonModelprotected
myOutlinemakVrv::DtOsgOverlayPolygonModelprotected
myOutlineTexturemakVrv::DtOsgOverlayPolygonModelprotected
myOutsideColormakVrv::DtOsgOverlayPolygonModelprotected
myParentIdmakVrv::DtOsgOverlayPolygonModelprotected
myParentSceneObjectIDmakVrv::DtModelprotected
myPickablemakVrv::DtOsgOverlayPolygonModelprotected
myPositionOffsetmakVrv::DtModelprotected
myRotationmakVrv::DtOsgOverlayPolygonModelprotected
mySolidmakVrv::DtOsgOverlayPolygonModelprotected
mySolidFillCentermakVrv::DtOsgOverlayPolygonModelprotected
myStipplePatternmakVrv::DtOsgOverlayPolygonModelprotected
myTexturePathmakVrv::DtOsgOverlayPolygonModelprotected
myTransformsmakVrv::DtModelprotected
myUniqueIdmakVrv::DtModelprotected
myUseDynamicOriginmakVrv::DtOsgOverlayPolygonModelprotected
myVisibleFlagmakVrv::DtModelprotected
myVisualizerTypemakVrv::DtModelprotected
myWidthmakVrv::DtOsgOverlayPolygonModelprotected
needsUpdate()makVrv::DtOsgOverlayPolygonModelprotectedvirtual
orientation(int vtx=0) const makVrv::DtModelvirtual
orientationOffset() const makVrv::DtModelvirtual
origin() const makVrv::DtOsgOverlayPolygonModelvirtual
parentSceneObjectID() const makVrv::DtModel
point(int) const makVrv::DtOsgOverlayPolygonModelvirtual
pointCount() const makVrv::DtOsgOverlayPolygonModelvirtual
points() const makVrv::DtOsgOverlayPolygonModelvirtual
position(int vtx=0) const makVrv::DtModelvirtual
positionOffset() const makVrv::DtModelvirtual
promoteBackgroundModelInstance(DtModelDefinition &defintion)makVrv::DtModelvirtual
removedFromLoadQueue()makVrv::DtModelprotectedvirtual
removedFromSceneObject()makVrv::DtModelvirtual
removeFromScene()makVrv::DtOsgOverlayPolygonModelvirtual
removePoint(int index)makVrv::DtOsgOverlayPolygonModelvirtual
removePosition(int index)makVrv::DtOsgOverlayPolygonModelvirtual
resetLastFrameDistance()makVrv::DtModelvirtual
saveModelToFile(const std::string &filename)makVrv::DtModelvirtual
set2dOffset(int index, float x, float y)makVrv::DtOsgOverlayPolygonModelvirtual
set3dDirection2dLength(int index, float x, float y, float z, float len)makVrv::DtOsgOverlayPolygonModelvirtual
setActivelyBackgroundLoading()makVrv::DtModelprotectedvirtual
setBlendColor(float r, float g, float b, float a)makVrv::DtModelvirtual
setColor(float r, float g, float b, float a)makVrv::DtOsgOverlayPolygonModelvirtual
setContributesToBound(bool trueOrFalse)makVrv::DtModel
setDoneBackgroundLoading()makVrv::DtModelprotectedvirtual
setElementId(DtUniqueID id)makVrv::DtModelvirtual
setEventsEnabled(bool)makVrv::DtOsgOverlayPolygonModelvirtual
setEventWidth(float width)makVrv::DtOsgOverlayPolygonModelvirtual
setFill(bool)makVrv::DtPolygonModelvirtual
setFillPattern(const std::vector< unsigned int > &)makVrv::DtOsgOverlayPolygonModelvirtual
setGroup(int)makVrv::DtOsgOverlayPolygonModelvirtual
setInsideColor(float r, float g, float b, float a)makVrv::DtOsgOverlayPolygonModelvirtual
setIsSupportModel(bool isSupport)makVrv::DtOsgOverlayPolygonModelvirtual
setModelDefinition(const std::string &str)makVrv::DtOsgOverlayPolygonModelvirtual
setModelInstance(DtModelInstance *modelInstance)makVrv::DtModelvirtual
setNumTextureTiles(double numTiles)makVrv::DtOsgOverlayPolygonModelvirtual
setOrientation(int vtx, const DtTaitBryan &orientation)makVrv::DtOsgOverlayPolygonModelvirtual
setOrientationOffset(const DtTaitBryan &orientationOffset)makVrv::DtModelvirtual
setOrigin(const DtVector &o)makVrv::DtOsgOverlayPolygonModelvirtual
setOutline(bool)makVrv::DtOsgOverlayPolygonModelvirtual
setOutlineTexture(const std::string &texturePath)makVrv::DtOsgOverlayPolygonModelvirtual
setOutsideColor(float r, float g, float b, float a)makVrv::DtOsgOverlayPolygonModelvirtual
setPickable(bool enabled)makVrv::DtOsgOverlayPolygonModelvirtual
setPoint(int vtx, const DtVector &position)makVrv::DtOsgOverlayPolygonModelvirtual
setPosition(int vtx, const DtVector &position)makVrv::DtOsgOverlayPolygonModelvirtual
setPositionAndOrientation(int vtx, const DtVector &positionOffset, const DtTaitBryan &orientation)makVrv::DtModelvirtual
setPositionOffset(const DtVector &positionOffset)makVrv::DtModelvirtual
setSolid(bool solid)makVrv::DtOsgOverlayPolygonModelvirtual
setSolidFillCenter(bool)makVrv::DtOsgOverlayPolygonModelvirtual
setStipplePattern(unsigned int stipplePattern)makVrv::DtOsgOverlayPolygonModelvirtual
setTexturePath(const std::string &texturePath)makVrv::DtOsgOverlayPolygonModelvirtual
setupInstanceWithCurrentValues(DtOsgOverlayPolygonModelInstance *, const DtOsgOverlayPolygonModelInstance::VertexList &)makVrv::DtOsgOverlayPolygonModelprotectedvirtual
setUseDynamicOrigin(bool)makVrv::DtOsgOverlayPolygonModelvirtual
setVisible(bool isVisible)makVrv::DtOsgOverlayPolygonModelvirtual
setWidth(float width)makVrv::DtOsgOverlayPolygonModelvirtual
signal_modelChangedmakVrv::DtModel
signal_modelInstanceCreatedmakVrv::DtModel
signal_modelInstanceToBeDestroyedmakVrv::DtModel
signal_modelToBeDestroyedmakVrv::DtModel
signal_visibilityChangeRequestedmakVrv::DtModel
slot_channelConfigurationModified(const std::string &deName, const std::string &winName, const std::string &oldChannelName, const DtChannelConfiguration &config)makVrv::DtOsgOverlayPolygonModelprotectedvirtual
slot_channelCreated(DtChannel *channel)makVrv::DtOsgOverlayPolygonModelprotectedvirtual
slot_channelDestroyed(DtChannelManager *channelManager, DtChannel *channel)makVrv::DtOsgOverlayPolygonModelprotectedvirtual
slot_modelInstanceChanged(DtModelInstance *instance)makVrv::DtModelprotected
supportsMultithreadedLoad()makVrv::DtModelinlinevirtual
theInittedStatemakVrv::DtModelprotectedstatic
TransformList typedefmakVrv::DtModelprotected
transformSize() const makVrv::DtModel
update()makVrv::DtOsgOverlayPolygonModelprotectedvirtual
updateMinLastFrameDistance(float distance)makVrv::DtModelvirtual
visible() const makVrv::DtModelvirtual
visualizerType() const makVrv::DtModel
waitAndClearLoadHandle()makVrv::DtModelprotectedvirtual
~DtModel()makVrv::DtModelvirtual
~DtOsgOverlayPolygonModel()makVrv::DtOsgOverlayPolygonModelvirtual
~DtOverlayPolygonModel()makVrv::DtOverlayPolygonModelvirtual
~DtPolygonModel()makVrv::DtPolygonModelvirtual

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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