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cloudLayerProcessObject.h
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1 /******************************************************************************
2 ** Copyright (c) 2014 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
6 #pragma once
7 
10 
12 #include <vrvCore/DtSimEntry.h>
13 
14 namespace makVrf
15 {
16 
21  {
22 
23  public:
24 
27 
29  virtual ~DtCloudLayerProcessObject();
30 
33  void setState(DtVrlinkSimulatedCloudLayerState& state);
34 
35  protected:
37  };
38 }
This creates the DtVrlinkSimulatedCloudLayerState and adds it to a DtSimEntry. Also sets the values o...
Definition: cloudLayerProcessObject.h:20
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
DtVrlinkSimulatedCloudLayerState * myCloudLayerState
Definition: cloudLayerProcessObject.h:36
Contains makVrv::DtSimEntry class.
Contains makVrv::DtSimStateObject class.
A DtSimStateObject is the base class for all simulation state objects.
Definition: DtSimStateObject.h:25
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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