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debugDrawFeatureLogic.h
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1 /******************************************************************************
2 ** Copyright (c) 2020 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
8 #pragma once
9 
12 #include <vlpi/simulationAddress.h>
13 
14 namespace makVrv
15 {
16  class DtDe;
17 }
18 
19 namespace makVrf
20 {
21  class DtDebugDrawFeatureInterface;
22 
32  {
33  public:
34  //CTOR
36  //DTOR
37  virtual ~DtDebugDrawFeatureLogic();
38 
40  virtual void drawPointFeature(const DtSimulationAddress& simEngine, const std::string& queryString);
42  virtual void deletePointFeature(const DtSimulationAddress& simEngine);
44  virtual void drawArealFeature(const DtSimulationAddress& simEngine, const std::string& queryString);
46  virtual void deleteArealFeature(const DtSimulationAddress& simEngine);
48  virtual void drawLinearFeature(const DtSimulationAddress& simEngine, const std::string& queryString);
50  virtual void deleteLinearFeature(const DtSimulationAddress& simEngine);
52  virtual void setFeatureOffset(float offset);
53 
54 
55  protected:
58  float myOffset;
59  };
60 }
float myOffset
Definition: debugDrawFeatureLogic.h:58
Contains makVrf::DtDebugDrawCommonLogic class. This class contain the common function for DtDebugDraw...
Definition: debugDrawCommonLogic.h:29
#define DT_DLL_VRFGUICOREQT
Definition: vrfGuiCoreQt.h:26
Definition: debugDrawFeatureInterface.h:22
Contains makVrf::DtDebugDrawFeatureLogic class. This class is trigger by the DebugDrawFeaturePage dia...
Definition: debugDrawFeatureLogic.h:31
makVrv::DtDe & myDe
Definition: debugDrawFeatureLogic.h:56
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
voidpf uLong offset
Definition: ioapi.h:42
DtDebugDrawFeatureInterface * myInterface
Definition: debugDrawFeatureLogic.h:57

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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