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dynamicTerrainDecoderDIS.h
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1 /****************************************************************************
2  * Copyright (c) 2017 VT MAK
3  * All rights reserved.
4  ****************************************************************************/
5 
9 
10 #pragma once
11 
12 #if DtDIS
13 
15 #include <vl/stateDecoder.h>
16 
19 
25 {
26 public:
27 
30 
32  DtDynamicTerrainDecoder(DtExerciseConn *conn);
33 
35  virtual ~DtDynamicTerrainDecoder();
36 
39 
41  DtDynamicTerrainDecoder& operator=(const DtDynamicTerrainDecoder& orig);
42 
43  DtCLONE_DECODER(DtDynamicTerrainDecoder)
44 
45 
46 public:
47 
49  virtual void decode(DtPdu * pdu, DtPduFactory* pduFactory = 0);
50 
52  virtual void decode(const DtDynamicTerrainPdu& pdu,
54 
55 
56 };
57 
58 #endif // DtDIS
Instances of DtDynamicTerrainStateRepository are used to store state data for DynamicTerrain objects...
Definition: dynamicTerrainStateRepository.h:31
Instances of DtDynamicTerrainPdu are used for DIS network packets which encode the DtDynamicTerrainSt...
Definition: dynamicTerrainPdu.h:34
Instances of DtDynamicTerrainDecoder encode data from DtDynamicTerrainStateRepository objects to the ...
Definition: dynamicTerrainDecoderDIS.h:24
DT_DLL_readerWriter const char * decode(DtString &val, const char *buffer)
Decodes a value from buffer and places the result in val of the type specified by val...
#define DT_DLL_vrfExtObjects
Definition: dllExport.h:23

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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