8 #if !defined(Q_MOC_RUN)
16 class DtEmbeddedEntityCommandAssignmentWidgetLogic;
27 Qt::WindowFlags flags =
28 Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint);
41 virtual void setAllowBroadcast(
bool);
44 virtual void setupUi(
const std::vector<makVrv::DtSimEntry*>& data,
const DtSimStatement* stmt);
47 virtual std::vector<std::string> commandDialogFiltersFor(
const std::vector<makVrv::DtSimEntry*>& data,
const DtSimStatement* stmt,
48 int& initialSelection)
const;
49 virtual void populateEntitySelectionWidget(
const std::vector<makVrv::DtSimEntry*>&);
50 virtual void attachExtension(
const std::vector<makVrv::DtSimEntry*>& data,
A DtSimEntry is a container of DtSimState's and represents the total state of an simulation object...
Definition: DtSimEntry.h:27
Definition: DtEntityState.h:65
Contains makVrv::DtVrlinkSimulatedEntityState class.
Definition: commandDialogExtensionInterface.h:49
Base class that must be implemented by items that wish to be part of a map focus handler chain...
Definition: mapFocusHandler.h:27
class DtSimStatement:
Definition: simStatement.h:38
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
#define DT_DLL_VRFGUITASKSETQT
Definition: vrfGuiTaskSetQt.h:22